changer
First Post
Janus settles back into the rough chair trying to get comfortable before he relates his story of his absence and new friend but is rudley interupted by a kuffufle up on deck.
Racing up the stairs Janus see's tonk disapearing into the darkness, followed by shouting, clangs of steel and the gurgle of torn and sliced throuts. Tonks bravodo snaps him out of his amazement and Janus's training takes over.
Slinking to the side of the ship he cast a simple light spell on the deck to better see his foes. Janus then picks a spot deep in the stern on lets loose with arcane fury. A single mote of ice issues forth, flickers and then erupts into a brilliant spray, Cold light fills a large area and the temperature drops dramatically. The sudden change in air pressure causes ear drums to burst and the victims stumble about dazed.
[sblock=ooc]
Minor Action: Cast Light on M3: The light fills the target’s square
and all squares within 4 squares of it.
Move Action: J0
Standard Action: Colour Spray @ S6 vs Will:
O1: 1d20+7=20; 1d6+6=8 radiant damage and the target is dazed (eont)
P1: 1d20+7=25; 1d6+6=8 radiant damage and the target is dazed (eont)
N5: 1d20+7=16; 1d6+6=8 radiant damage and the target is dazed (eont)
P6: 1d20+7=17; 1d6+6=8 radiant damage and the target is dazed (eont)
P5: 1d20+7=18; 1d6+6=8 radiant damage and the target is dazed (eont)
R2: 1d20+7=18; 1d6+6=8 radiant damage and the target is dazed (eont)
T5: 1d20+7=14; 1d6+6=8 radiant damage and the target is dazed (eont)
[/sblock]
[sblock=Stat Block]
Janus Reinhardt - Male Human Wizard 4
Passive Perception: 15, Passive Insight: 21
AC: 20, Fort: 14, Reflex: 18, Will: 18 -- Speed: 6
HP: 34/34, Bloodied: 16, Surge Value: 8+2, Surges left: 7/7
Initiative: +6
Action Points: 1, Second Wind: Available
Powers: Magic Missile, Ray of frost, Thunderwave, Icy Terrain, Color Spray, Freezing Cloud (Not Memorized), Sleep(Memorized),
Expeditious Retreat (Memorized), Feather Fall (Not Memorized)
Dragonling: Passive
AC: 20, Fort: 14, Reflex: 18, Will: 18 Speed 5, Fly 6 (hover)
HP: 1. a missed attack never damages it.
Constant Benefits: Can read and speak Draconic. When you spend a healing surge regain 2 additional HP.
Active Benefits: Dragons Breath. Once per encounter, use dragonling’s space as origin square for a close blast arcane attack power.
[/sblock]
Racing up the stairs Janus see's tonk disapearing into the darkness, followed by shouting, clangs of steel and the gurgle of torn and sliced throuts. Tonks bravodo snaps him out of his amazement and Janus's training takes over.
Slinking to the side of the ship he cast a simple light spell on the deck to better see his foes. Janus then picks a spot deep in the stern on lets loose with arcane fury. A single mote of ice issues forth, flickers and then erupts into a brilliant spray, Cold light fills a large area and the temperature drops dramatically. The sudden change in air pressure causes ear drums to burst and the victims stumble about dazed.
[sblock=ooc]
Minor Action: Cast Light on M3: The light fills the target’s square
and all squares within 4 squares of it.
Move Action: J0
Standard Action: Colour Spray @ S6 vs Will:
O1: 1d20+7=20; 1d6+6=8 radiant damage and the target is dazed (eont)
P1: 1d20+7=25; 1d6+6=8 radiant damage and the target is dazed (eont)
N5: 1d20+7=16; 1d6+6=8 radiant damage and the target is dazed (eont)
P6: 1d20+7=17; 1d6+6=8 radiant damage and the target is dazed (eont)
P5: 1d20+7=18; 1d6+6=8 radiant damage and the target is dazed (eont)
R2: 1d20+7=18; 1d6+6=8 radiant damage and the target is dazed (eont)
T5: 1d20+7=14; 1d6+6=8 radiant damage and the target is dazed (eont)
[/sblock]
[sblock=Stat Block]
Janus Reinhardt - Male Human Wizard 4
Passive Perception: 15, Passive Insight: 21
AC: 20, Fort: 14, Reflex: 18, Will: 18 -- Speed: 6
HP: 34/34, Bloodied: 16, Surge Value: 8+2, Surges left: 7/7
Initiative: +6
Action Points: 1, Second Wind: Available
Powers: Magic Missile, Ray of frost, Thunderwave, Icy Terrain, Color Spray, Freezing Cloud (Not Memorized), Sleep(Memorized),
Expeditious Retreat (Memorized), Feather Fall (Not Memorized)
Dragonling: Passive
AC: 20, Fort: 14, Reflex: 18, Will: 18 Speed 5, Fly 6 (hover)
HP: 1. a missed attack never damages it.
Constant Benefits: Can read and speak Draconic. When you spend a healing surge regain 2 additional HP.
Active Benefits: Dragons Breath. Once per encounter, use dragonling’s space as origin square for a close blast arcane attack power.
[/sblock]