[Adventure] The Sibylline Idol (Judge covaithe)

stonegod

Spawn of Khyber/LEB Judge
The warforged raised his hand, fire licking at the three, thick digits. It paused, then lowered them. Not worth the effort. Putting the issue out of his mind, he turns to the others. We are hear to search. Let us finish this and be done.

While the 'forged kept an eye on anything found, he did not assist the search. Instead, he kept a watch on the alley and through the window.
 

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EvolutionKB

First Post
The shifter walks back outside the place. He calls down the alley to the beggars, "Who was that one that was inside here? Who else has been here recently?" Rurdev pulls a few coins out of his belt pouch, and drops them upon the cold ground.
 

Walking Dad

First Post
Riardon assists the warforged in guarding their position. His night-sight is among the best of this group.

[sblock=OOC]
Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +3 on attacks.

[sblock=Mini stat block]
Riardon
Perception: 16 Insight: 11 Low-light Vision
AC 17 Fortitude 15 Reflex 14 Will 13
Hit Points: 24 / 24 Bloodied: 12
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Healing Surge:6 Surges per day: 8 / 8
Encounter Powers: Inspiring Word 2/2, Scorching Burst, Warlords Favor, Feystep
Daily Powers: Lead the Attack

Condition: -
[/sblock][/sblock]
 

Erekose13

Explorer
[XP Reward]

I've been trying to figure out how best to reward you guys for those stellar knowledge checks earlier, beyond just the information gleaned. After considering all the rolls made and the difficulty checks assigned as well as the limited penalty for failure, I've assigned it a valid skill challenge level and complexity.

Everyone receives 105XP.

[And now back to your regularly scheduled programming]

As Riardon and Incarnation set about the task of searching the hovel, Rurdev heads outside to question the other disillusioned folk living in the area. Rurdev meets resistance and everyone he can spot is reluctant to even talk to the shifter [diplomacy check please].

For those who join Riardon and Incarnation inside, they find that the hovel is quite small. The room is an odd angle hanging off the back of a warehouse. It seems to go down beneath a corner of the warehouse as if it was built originally under a set of stairs then added onto. The youth had been trying to hide in the lower part of the room when Rurdev spotted him and has since taken off out the window which is now fully open. [perception checks please].
 


Walking Dad

First Post
Riardon looks around for new informations.

[sblock=OOC]
Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +3 on attacks.

Perception (low-light vision) (1d20+6=14)

[sblock=Mini stat block]
Riardon
Perception: 16 Insight: 11 Low-light Vision
AC 17 Fortitude 15 Reflex 14 Will 13
Hit Points: 24 / 24 Bloodied: 12
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Healing Surge:6 Surges per day: 8 / 8
Encounter Powers: Inspiring Word 2/2, Scorching Burst, Warlords Favor, Feystep
Daily Powers: Lead the Attack

Condition: -
[/sblock][/sblock]
 

Erekose13

Explorer
ooc: aid another is appropriate if anyone wants to help Rurdev or Riardon. Or other ideas too.

Rurdev meets significant reticence amongst the locals. They do not appear to like the light or commotion in their neighbourhood and do not answer the shifter's questions even when directly asked.

Riardon has a bit better time in his search of the small hovel. It has been turned inside out recently. The upper floor had a small pantry and table and chair. The table and chair have been smashed and the pantry emptied. The lower part of the floor had a small cot which has been flipped up against the wall. There are blood stains on the ledge between the two floor levels. It appears that Rosvodiz was killed there given the amount of blood.
 

EvolutionKB

First Post
Rurdev

After finding out the bums were not very forthcoming with information, the shifter wanders around to where the boy would have jumped out of the window, looking around to make sure he didn't leave anything. The shifter is distracted, thoughts running through his head.

[sblock=Perception=9] Roll Lookup

[/sblock]
 



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