Sheeva moves to surround the creature and hopefully confuse it when it comes back and nobody is where they were previously.
[sblock=Actions]
Move: Move to L8
Standard: Lightning Strike on creature
16 vs. Reflex, 21 Lightning damage.
Amazing. Sheeva either rolls a great to hit and lousy damage, or a lousy to hit and great damage.
If this hits, the creature takes 5 Lightning damage if it attacks Sheeva.
[/sblock]
[sblock=stat block]
Sheeva - Female Drow Sorcerer
Advantageous Conditions: resist 5 Lightning and Thunder
Adverse Conditions:
Initiative: +7 Passive Insight: 18 Passive Perception: 13
Senses: Darkvision
HP 31/48
Bloodied 24
Surge Value 10; Surges Per-Day 4/6
AC 19 Fortitude 14 Reflex 18 Will 21 Speed 6
Action Points: 1
Second Wind: Not Used
Powers:
At will:
Blazing Starfall
Lightning Strike
Encounter:
Bedeviling Burst
Cloud of Darkness
Dragonflame Mantle
Second Wind
Storm Soul
Sudden Scales
Stoneskin
Thundering Gust
Daily:
Howling Tempest
Lucky Charm
Thunder Leap
Trained: 7 Arcana, 13 Bluff, 8 Insight, 13 Streetwise
Untrained: 7 Acrobatics, 3 Athletics, 8 Diplomacy, 3 Dungeoneering, 3 Endurance, 3 Heal, 2 History, 10 Intimidate, 3 Nature, 3 Perception, 2 Religion, 9 Stealth, 7 Thievery
Feats:
Mark of Storm
Superior Implement Training (Accurate Dagger)
Dual Implement Spellcaster
White Lotus Riposte
Magic Items:
Belt of Nourishment
Lucky Charm +1
Magic Dagger +1
Magic Dagger +2
Potion of Healing
Siberys Shard of the Mage
Stoneskin Cloth Armor +1
Stoneskin Cloth Armor +2
[/sblock]
[sblock=Actions]
Move: Move to L8
Standard: Lightning Strike on creature
16 vs. Reflex, 21 Lightning damage.
Amazing. Sheeva either rolls a great to hit and lousy damage, or a lousy to hit and great damage.
If this hits, the creature takes 5 Lightning damage if it attacks Sheeva.
[/sblock]
[sblock=stat block]
Sheeva - Female Drow Sorcerer
Advantageous Conditions: resist 5 Lightning and Thunder
Adverse Conditions:
Initiative: +7 Passive Insight: 18 Passive Perception: 13
Senses: Darkvision
HP 31/48
Bloodied 24
Surge Value 10; Surges Per-Day 4/6
AC 19 Fortitude 14 Reflex 18 Will 21 Speed 6
Action Points: 1
Second Wind: Not Used
Powers:
At will:
Blazing Starfall
Lightning Strike
Encounter:
Bedeviling Burst
Second Wind
Storm Soul
Sudden Scales
Daily:
Trained: 7 Arcana, 13 Bluff, 8 Insight, 13 Streetwise
Untrained: 7 Acrobatics, 3 Athletics, 8 Diplomacy, 3 Dungeoneering, 3 Endurance, 3 Heal, 2 History, 10 Intimidate, 3 Nature, 3 Perception, 2 Religion, 9 Stealth, 7 Thievery
Feats:
Mark of Storm
Superior Implement Training (Accurate Dagger)
Dual Implement Spellcaster
White Lotus Riposte
Magic Items:
Belt of Nourishment
Lucky Charm +1
Magic Dagger +1
Magic Dagger +2
Potion of Healing
Siberys Shard of the Mage
Stoneskin Cloth Armor +1
Stoneskin Cloth Armor +2
[/sblock]