Munin
First Post
I'm adding a unique piece of terrain to my gameworld. Essentially, an entire sub-continent is seperated by the rest of the campaign world by a massive, wall-like cliff. The reason for this element is that the world itself (a sentient being) created it to segregate a portion of humanity from the rest of the planet. Over the centuries, myths have been born that speculate what lies on the other side.
What I'm interested in is your speculation on the affect this feature would have on the campaign world itself.
What I'm interested in is your speculation on the affect this feature would have on the campaign world itself.