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All D20 Is Broken

Timeron Malachi

First Post
D&D. Star Wars. Forgotten Realms. Eberron. Modern.

Any D20 based game I've played past level 7 or 8 just seems to get way broken.

Once you're higher than that, no combat goes on longer than 4 or 5 rounds...nothing like the big gun-fights in movies, or long, elaborite lighsaber duels in Star Wars.

Two martial artists never fight with pipes and ladders and fire-hoses over an entire warehouse or whatever, because it's better to full-attack and stand in one place.

If you're playing Star Wars, duels don't go on because you've either got a critical, or your saber is doing 4D8+ damage each whack.

What can make the game simpler and less bogged down...and what will make the characters capable, but not have two superfighters square off for an epic 2-round combat?
 

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Mark CMG

Creative Mountain Games
Timeron Malachi said:
All D20 Is Broken

Any D20 based game I've played past level 7 or 8 just seems to get way broken.

Once you're higher than that, no combat goes on longer than 4 or 5 rounds...nothing like the (. . .) movies,


Is that the goal of all d20?
 

Whizbang Dustyboots

Gnometown Hero
Timeron Malachi said:
What can make the game simpler and less bogged down...and what will make the characters capable, but not have two superfighters square off for an epic 2-round combat?
Melee types loading up on feats that make it harder to hit them, along with feats and gear that limit or prevent critical hits?
 


BiggusGeekus

That's Latin for "cool"
Timeron Malachi said:
=What can make the game simpler and less bogged down...and what will make the characters capable, but not have two superfighters square off for an epic 2-round combat?


1) Play Iron Heroes.

2) Increase the AC bonus you get per level.

3) Enjoy!
 


ForceUser

Explorer
Timeron Malachi said:
What can make the game simpler and less bogged down...and what will make the characters capable, but not have two superfighters square off for an epic 2-round combat?
True20 limits all characters to one attack per round, regardless of class or level.
 


Nomad4life

First Post
Timeron Malachi said:
D&D. Star Wars. Forgotten Realms. Eberron. Modern.

Any D20 based game I've played past level 7 or 8 just seems to get way broken.

That’s because these systems were designed by expert teams of physicists and sociologists to mimic real life. As it turns out, real life is what is broken, not the games based on it. They're working on the problem, though.

But seriously, you might look into True20, which scales somewhat as levels increase.
 


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