darkbard
Legend
I'm looking (well) ahead at a player's wishlist for her Warlock of the Raven Queen, and the Shroud of Ravens is a wonderfully flavorful item that, unfortunately, lacks a certain oomph.
Shroud of Ravens Level 13+ Uncommon
Pulling this cloak's black hood over your head transforms you into a murder of ravens.
Lvl 13 +3 17,000 gp Lvl 23 +5 425,000 gp
Lvl 18 +4 85,000 gp Lvl 28 +6 2,125,000 gp
Neck Slot
Enhancement Bonus: Fortitude, Reflex, and Will
Power (Polymorph) Daily (Immediate Reaction)
Trigger: You take damage from an attack.
Effect: You transform into a cloud of screaming ravens until the start of your next turn. While transformed, you become insubstantial and gain a fly speed equal to your speed. In addition, you shift a number of squares equal to the shroud's enhancement bonus.
She loves the fluff, obviously. And the trigger, insubstantial, and shift are useful. But what the heck good is gaining a fly speed that lasts only until the start of your next turn when this is triggered by an IR (i.e., it ends before you have an action to utilize this fly speed)?!?
Anyone have any ideas of a relatively balanced replacement for the fly speed that fits the flavor of the item well? Thanks!
EDIT: Yes, I realize one can use the fly speed for the shift, but this still seems less than useful.
Shroud of Ravens Level 13+ Uncommon
Pulling this cloak's black hood over your head transforms you into a murder of ravens.
Lvl 13 +3 17,000 gp Lvl 23 +5 425,000 gp
Lvl 18 +4 85,000 gp Lvl 28 +6 2,125,000 gp
Neck Slot
Enhancement Bonus: Fortitude, Reflex, and Will
Power (Polymorph) Daily (Immediate Reaction)
Trigger: You take damage from an attack.
Effect: You transform into a cloud of screaming ravens until the start of your next turn. While transformed, you become insubstantial and gain a fly speed equal to your speed. In addition, you shift a number of squares equal to the shroud's enhancement bonus.
She loves the fluff, obviously. And the trigger, insubstantial, and shift are useful. But what the heck good is gaining a fly speed that lasts only until the start of your next turn when this is triggered by an IR (i.e., it ends before you have an action to utilize this fly speed)?!?
Anyone have any ideas of a relatively balanced replacement for the fly speed that fits the flavor of the item well? Thanks!
EDIT: Yes, I realize one can use the fly speed for the shift, but this still seems less than useful.