Quixoticelixir
First Post
My players are about to fight the first big battle of the game, and I've been trying to browse up on the rules for mass-combat. Thing is: the rules presented with Kingmaker are way too complicated for my tastes.
So, I've been wondering if there are any alternatives to this? Something that makes war quite simple, though still interesting.
I've considered using the basic rules from the Risk boardgame: each player controls one unit containing a hero (the player) and a number of units. Whenever they encounter another unit, they roll a number of d6 and so on and so forth. Could this work as a quick replacement for the standard rules of mass-combat?
Thanks!
So, I've been wondering if there are any alternatives to this? Something that makes war quite simple, though still interesting.
I've considered using the basic rules from the Risk boardgame: each player controls one unit containing a hero (the player) and a number of units. Whenever they encounter another unit, they roll a number of d6 and so on and so forth. Could this work as a quick replacement for the standard rules of mass-combat?
Thanks!