Byronic said:I've noticed something while looking at the Wizard character sheets. Those with 18 intelligent (+4) seem to have 2 cantrips while the Tiefling Wizard (20 Intelligence, +5) had 3 cantrips.
I wonder if this means that you have as many cantrips as your Intelligence bonus -2.
Stalker0 said:I think there's already a huge advantage to having a big primary stat, it effects all of the wizard's attack AND damage with his spells. If they keep piling on bonuses for a high stat, every wizard will have the absolute maximum for int and people will only play wizard's with races that gain int bonuses.
NebtheNever said:Remember, though, that we don't yet know what the other builds of Wizard look like.
fuindordm said:If it is related to Int, it's more likely half the natural bonus rounded up.
So
Int 12 (+1) --> 0.5 --> 1
Int 14 (+1) --> 1.0 --> 1
Int 16 (+1) --> 1.5 --> 2
Int 18 (+1) --> 2.0 --> 2
Int 20 (+1) --> 2.5 --> 3
I don't think they'd want to punish low-Int wizards so severely as to give them zero cantrips.
keterys said:I bet it's just for space.
Perun said:We know that the half-elf didn't get his "multiclass" racial power due to the lack of space on the character sheet. It could be that they dropped the third cantrip from the wizard sheet for the same reason.
Regards.