S
Sunseeker
Guest
Press "X" to die, then let a player roll a d20 Die (get it?).
Other ideas:
* a dungeon that changes shape every time players enter a room (the doors slam shut and characters hear a rumbling sound).
I did this via flash cards. Drew up straight, left, right, 3-way intersection, 4-way intersection and "large open room", then rolled a d6 for which would be next. Can also be used like a deck of cards, with players drawing one on their turn outside combat. Roll d4 for Fight, Trap, treasure, nothing (or dX based on how many options you have).