Ambrus
Explorer
I've been thinking about it some more and I think I'd like to go ahead with the pseudodragon PC. Sorry; I know it was your least favorite of the three options.
As I see it, I've already explored the concept of a gold hatchling dragon PC; any other true dragon I could pick would end up feeling largely the same though inferior to the statistically superior gold. I think I've also gotten my fill of playing a naive infant dragon with a melee focus.
A pseudodragon on the other hand can be played as an adult with mature motives and savvy. I'd also be moving away from the brute force of the larger draconic species to focus instead on the eldritch power which dragons traditionally embody, but that true dragon PCs never manage to achieve in play because of their young age.
The kobold, though tempting, ends up feeling like a reduced or neutered excuse for a pseudodragon. Since the pseudodragon begins as an ECL 5 creature, we could start the campaign there and have it begin leveling in a class after it's begun exploring the larger world. For the pseudodragon it'd be like starting at the beginning of the adventure instead of coming into the story halfway as it would with a 5th level kobold. Whenever possible, I prefer to avoid butchering the rules if possible.
A glance at the pseudodragon's stats seem to indicate that its ability modifiers would work out to be -4 Str, +4 Dex, +2 Con and +2 Wis. Did you want to use a point buy system to generate ability scores or roll some dice? I generally prefer point buy myself...
Storywise I believe a pseudodragon wouldn't consider itself "pseudo" anything. If anything, with the lack of any other intelligent species of dragon in the world, it'd probably consider itself to be the apex of draconic existence seeing as its the most savvy and smart. The fact that it is also naturally telepathic would only feed into that notion I'd imagine. Pseudodragons would likely regard other dragons much as humans regard ogres, trolls and giants; big, powerful and dangerous, but quite stupid and ultimately unimportant in the big scheme of things.
I think I'd like my pseudodragon to have started off its life in a natural setting, perhaps in the woods near a rural human settlement where it could have observed human society enough to familiarize itself with them. Now its grown ready to indulge its curiosity and begin exploring the world at large in hopes of accumulating knowledge and wealth. Alternatively, some event could occur which would prompt it to leave its forest home in favor of entering human settlements.
I even have some ideas as to how it could communicate and interact with humans without revealing itself as a dragon without the need to adopt a human shape at first.
Heh, I'm starting to get excited by the pseudodragon concept now.
As I see it, I've already explored the concept of a gold hatchling dragon PC; any other true dragon I could pick would end up feeling largely the same though inferior to the statistically superior gold. I think I've also gotten my fill of playing a naive infant dragon with a melee focus.
A pseudodragon on the other hand can be played as an adult with mature motives and savvy. I'd also be moving away from the brute force of the larger draconic species to focus instead on the eldritch power which dragons traditionally embody, but that true dragon PCs never manage to achieve in play because of their young age.
The kobold, though tempting, ends up feeling like a reduced or neutered excuse for a pseudodragon. Since the pseudodragon begins as an ECL 5 creature, we could start the campaign there and have it begin leveling in a class after it's begun exploring the larger world. For the pseudodragon it'd be like starting at the beginning of the adventure instead of coming into the story halfway as it would with a 5th level kobold. Whenever possible, I prefer to avoid butchering the rules if possible.
A glance at the pseudodragon's stats seem to indicate that its ability modifiers would work out to be -4 Str, +4 Dex, +2 Con and +2 Wis. Did you want to use a point buy system to generate ability scores or roll some dice? I generally prefer point buy myself...
Storywise I believe a pseudodragon wouldn't consider itself "pseudo" anything. If anything, with the lack of any other intelligent species of dragon in the world, it'd probably consider itself to be the apex of draconic existence seeing as its the most savvy and smart. The fact that it is also naturally telepathic would only feed into that notion I'd imagine. Pseudodragons would likely regard other dragons much as humans regard ogres, trolls and giants; big, powerful and dangerous, but quite stupid and ultimately unimportant in the big scheme of things.
I think I'd like my pseudodragon to have started off its life in a natural setting, perhaps in the woods near a rural human settlement where it could have observed human society enough to familiarize itself with them. Now its grown ready to indulge its curiosity and begin exploring the world at large in hopes of accumulating knowledge and wealth. Alternatively, some event could occur which would prompt it to leave its forest home in favor of entering human settlements.
I even have some ideas as to how it could communicate and interact with humans without revealing itself as a dragon without the need to adopt a human shape at first.
Heh, I'm starting to get excited by the pseudodragon concept now.