kitsune9
Adventurer
Thanks for the article. I think with the rpg industry, we'll always be reading that the barbarians are at the gates, but whether this is the year that they storm the city is always up in the air.
Good lord, yes. For the most part the article is interesting and well-written, if not particularly innovative. But smack in the middle is an absolutely ridiculous "kids these days" screed. I only skimmed the remainder of the article after that part, because I couldn't take anything he said seriously after that.3. The "blame young people for being too lazy to game or even hang out with friends" thing is moronic. If I ever start doing that, I hope my wife has me put down.
n 2008, board game sales climbed 23.5% to about $808 million, and they're expected to grow more this year.Of course, board games have lived in the shadow of video games for the past decade. Through 2007, video game sales had been growing steadily by more than 7% a year -- sales that year totaled $12.4 billion -- while board games had been experiencing a steady slide since their heyday in the '80s.
But with the onset of the recession, as video games have suffered from the dip in consumer spending, their older, less-costly cousins -- Clue, Candy Land, and the like -- have benefited.
The economic downturn has created what many experts call a "recession-resistant" industry -- one that, for families operating on tight budgets who have children to entertain, is attractive no matter the economic climate. And in the case of board games, they might even be most attractive in the worst times.
If this is true we all get to play D&D (or Gamma World) for real wielding swords made from old car parts and in a world where treasure = food/water.From the article [Note: I maintain that we are entering an economic dislocation the likes of which has not been seen since the Roman Crisis of the Third Century.]