D&D 5E Anyone Know Of Some Magical STD's


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Wulffolk

Explorer
Virginity - Everybody is born with this dreaded affliction. Excessive exposure to "Magic" cards, or "The Gathering" of others with "Magic" cards, prolongs this dreaded condition.

Side effects include depression, poor personal hygiene (including, but not limited to, chronic halitosis and pungent body odor), anti-social behavior, extreme poverty, and an unwillingness to emerge from the cave under their parent's home.

The only known cure is deep immersion therapy with a member of the opposite sex (assuming that is your preference). Managing to find this cure without burning your "Magic" cards or avoiding "The Gatherings" of others with "Magic" cards is nearly impossible.

The afflicted person must usually scrub them self intensely with soap and water, dress in the garb of other local villagers, and apprentice themself in a trade. Having your own horse and wagon helps almost as much as finding some place other than a cave to live.
 

Dannyalcatraz

Schmoderator
Staff member
Supporter
I think you mean Dire Pubic Louse. It's that big. Or, maybe it's a bit like the cymothoa exigua. *shudder*

There's also the possibility of a femininity/masculinity curse STD. I can't come up with a clever name, though.

One that works for both sexes: His/herpes

One that makes men into women: Itsgoneorrhea

One that makes women into men: Arcane Dangler Disease (ADDs)
 


I did a book of diseases for the DMsGuild:
http://www.dmsguild.com/product/173091/5MWD-Presents-Diseases--Poisons

One of them was this bad boy:

Great Pox
Also known as "reveler's bane", this disease is common
among prostitutes, sailors, and amorous adventures.
Despite rumours to the contrary, elves are not immune
to this disease. Elves and half-elves do not display
symptoms of great pox or suffer negative effects, but can
readily spread the disease to other races.
When a creature has sexual contact with an infected
creature they must succeed on a DC 15 Constitution
saving throw or become infected. If the infected creature
is symptomatic then this saving throw has disadvantage.
While there are many proposed methods of preventing
infection, none of these have any actual effect.
The disease lies dormant for a variable length of time,
and creatures can be asymptomatic for many weeks.
Symptoms of the reveler's bane appear after 2d6 weeks
but the infected creature is contagious after 2d4 days.
Symptoms include a rash across the hands and groin that
eventually becomes painless ulcers.
After each long rest, the infected creature takes 5
(2d4) poison damage and must make a DC 13
Constitution saving throw. On a failure the poison
damage increases by 2 (1d4). On a successful saving
throw the damage decreases by 2 (1d4). When a
successful saving throw reduces the damage below 1 the
creature symptoms go away, but the creature remain
infected and must continue to make saving throws at the
end of each long rest. After three consecutive failures,
symptoms return, and after three consecutive successes
the creature is cured.
 


rgoodbb

Adventurer
You could contract

Flame Tongue (Milk please)
Barkskin (Woof)
Swift Quiver (Oh....Damn!)
Arcane Eye (Ouch)


I like the idea that maybe you could pass on a parasitic Entity to someone else
 

Gardens & Goblins

First Post
Viral Charm Person - it spreads from person to person, leaving whole groups in a writhing sweaty mess. Typically the result of using love philters and other mind-controlling/influencing concoctions that have spoilt due to age.
 

Blue

Ravenous Bugblatter Beast of Traal
> Anyone Know Of Some Magical STD's

Nope, not since that last Remove Curse I don't.
 

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