arnwyn said:This is an *excellent* change, IMO, and I'll certainly be using it. Of course, I'm a big proponent of anything that nerfs the characters (NPCs or otherwise) and boosts the monsters, which gets a big thumbs-up from me.
Gothmog said:Just house-rule it. I have heavily house-rules 3E since the day it came out because frankly too much of the rules were powergamerish or munchkiny to me. I still buy the books though, and make the necessary changes for my campaign. Expecting WotC to anticipate your every need and cater to it is ridiculous. 3.5 is trying to rectify some of the power inflation that occurred in 3E, and people are going to complain when their characters take a hit in power.
Yep, it does to me. The more powerful characters get, the more difficult it is for the DM to challenge them while maintaining a level of reasonableness (ie. "versimilitude" for those who read the DMG too much) in the campaign and campaign world.ShadowX said:Does it really matter how powerful the monsters or characters are? There always bigger monsters out there. If you increase the power of all the monsters you are still going to be throwing monsters that are suitable challenges at your PCs.
Bleys said:Because I thought it was rather silly that they wouldn't work on creatures immune to crits, I've house ruled it to where they get to roll to confirm, and if that's successful they get the burst damage.
It would be nice, but without some miraculous game design indeed, those two demands are somewhat mutually exclusive.I think what they should do for 4.0 is simplify the HELL out of D&D, keeping the interesting parts like allowing players to make different types of characters of the same class, but streamlining the actual rules-in-play (like AoO).
arnwyn said:
Yep, it does to me. The more powerful characters get, the more difficult it is for the DM to challenge them while maintaining a level of reasonableness (ie. "versimilitude" for those who read the DMG too much) in the campaign and campaign world.
Anything that makes the DM's life more difficult is bad. Very bad.