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Ashy's Oathbound Campaign II, IC

hafrogman

Adventurer
Tristan gathers up all his gear and then regards Raak. He makes sure to keep the spell theif away from Kiera while she mends the gliders. He wouldn't want the spell to fail, especially not in mid flight. He spends some time trying to figure out something with his pack, cloak and belt in order to keep the spider lizard secure in flight. The shrink wand would have been useful. . . but probably ineffective on Raak. Tristan gives Raak an affectionate scratch behind the ears while he watches the others.
 

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Voadam

Legend
The mistress of battle does not seem directly involved in the affairs of the warlords, their struggles are a different level of conflict, Kyron muses. Working against an evil warlord will not strike against the Flock, but is still an action in the cause of good worth pursuing until something concrete arises for them to strike against the Enemy.
 

Voadam

Legend
Kyron's eyes scan the horizon as Kiera invokes the sun god's power to mend the craft. His gaze is outward and on the future, apparently trying to pierce through to the greater meanings of the world.
 

deadestdai

First Post
Baga waits for the others to start strapping themselves in and does his best to wait as long as possible before he has to be tied tot he scary flying things.
 

Vendetta

First Post
Xerxes climbs in as well and sighs heavily... he doesn't like this "technology" mumbo jumbo... it just doesn't make sense, not like magic and psionics... but, aside from his crash the last time he was in one of the gliders, he's willing to do it again.
 

Ashy

First Post
OOC: A thousand, thousand apologizies, gang - it has been INSANE here....

The group rises early, before the suns have a chance to rise, and ice crunches underfoot. Your wonders about how life could exist in such a harsh and unforgiving place seem to evaporate as quickly as does the remaining ice after the Arenaian sunrise; for all about you there are signs of life lapping up the precious moisture. More insects that you can number buzz about and crawl around, lapping up and storing as much as they can. Strange birds crane their necks out from rock crannies, skillfully catching what drops of water melt and roll off the rounded top of the spire. Greedy lichens and hardy mosses absorb as much life-sustaining water as they can, knowing that the scorching light of the suns is soon to come...

And come it does.

However, those suns do not find our heroes sitting atop that battle-scarred spire. Rather, it finds them winging through the pre-dawn light, their mended gaunt-gliders as good as ever, if not better, thanks to the divine mending of Kiera's prayers. The experience of the dawn, from the dizzying height of the gliders, is even more breath-taking than merely the experience of the flight by itself. The rosy, firey fingers of the dawn creeping across the blasted, desolate Arena landscape is enough to bring tears to many eyes. The landscape, while bleak and empty, has such a forlorn beauty that it makes you wonder that if more could see this sight, if more would think twice before marring and destroying it with endless war.

As you fly, P.C. tries to point things out, but it is hard to hear him over the wind. You think you learn that Ossian's domain lies to the far east near what seems to be the edge of an unbelievably large forest. To the south lies the Southern Ocean, into which the River of the Dead feeds. As you cross this mighty tributary, you avert your course and follow the river south until you reach Meheloas Harbor. Finally, after a full day of flight, you land about half a mile outside of the harbor city and the frey says, "We need to stash the gliders here and walk the rest the way in; we'll stay here tonight (there's not much else around, as you've noticed) and make for our destination tomorrow. It'll take another day if the wind stays with us... No mention of where we're goin' unless you all want to get another smile in your sleep from enemies of that particular Warlord..."
 




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