Kunimatyu
First Post
Presto2112 said:Personally, I'm fine with AoO's as is. It's the Grapple rules that I'd love to see get an overhaul.
Grapple rules -badly- need an overhaul -- large monsters, even of the nontentacled variety, are way too good at grapples, and you generally can't hit an enemy once you're in a grapple, at all.
AoOs? It's tough -- I like the concept, *but* my players, even experienced ones, mess them up more than just about any rule out there. That says to me that there's probably a more streamlined way of handling "leaving yourself open" in combat.
Honestly, I want to see full attacks leave more than I want to see AoOs leave -- when you can only move 1 square to get all your attacks, things get a little boring.