g4m3kn1ght
First Post
My game group normally will not get past 10th level in a campaign, but now that we are staring down that reality my group is complaining that full casters (Wizard, Cleric, Druid) are going to warp the game. I can't say that I disagree, I have always felt like the D&D classes were playing in two different games; medieval combat movie and magic-users warp reality. Fourth edition was the only times things felt balanced, but that system had its own issues. Compounding this issue; our previous campaign we played using Adventures in Middle Earth, which has no casters, and had a blast.
My question is, how would you propose to either reign in full casters or buff up non-casters to make things feel more balanced in 5e?
My question is, how would you propose to either reign in full casters or buff up non-casters to make things feel more balanced in 5e?