Mistah J
First Post
Dingo333 said:any divine inspired? when did druid and ranger turn to the arcane?
I understand what you meant, but the 2 I listed do not have KN religion, but still use divine spells
Divine Inspired does not equal Divine spellcaster.
I was looking to create a feat that could benefit any character concept that centred on faith or devotion - something a particularly pious fighter or rogue could take if they wanted.
Interesting take on the skill, but I still feel 5 ranks is more of a requirement than a second stat, especially one that is right up the alley of a Cleric of Paladin.pawsplay said:That's not a "religious feel' so much as a PhD in theology
And, if you will indulge me - I have a second feat I'd like to bounce off you all:
RIGHTEOUS FIST
You can combine your attacks against the forces of evil with devastating effect.
Prerequisites: Dex 13, Wis 15, Improved Unarmed Strike, Stunning Fist,
Weapon Focus (unarmed strike), smite evil class ability, base attack bonus +11
Benefit: Even if a current target of your smite evil ability successfully saves against your stunning attack, it is still staggered for 1 round.
- Now, the way the feat is written currently, a character could keep a foe continuously staggered by using Stunning fist round after round. This of course would use up all their Stunning Fist attempts for the day. Do you think that cost and effect are equal? A 20th level Paladin with this feat could keep a foe staggered for 5 rounds maximum but it is obvious this feat would work best with a monk/paladin multiclass that would get more Stunning Fist attempts thanks to the monk's special rules.
If you think that spending multiple Stunning Fist attempts to keep a foe staggered for longer is too strong then I'm going to add a clause that says it only works once per any given smite evil attempt.
Honestly, I can't tell which is the best option.
Thanks for all your feedback and ideas by the way - I really appreciate the help it has given me.