dirtybum78
First Post
So, I know this thread is quite old but I just wanted to quickly share why I believe Berserker has (and should keep) the exhaustion when using frenzy. While the normal attack damage from the frenzy attack and divine fury have similar values, there is one thing you seem to be forgetting; the frenzy attack can crit. Since frenzy can crit, it effectively allows for you to crit 50% more often than you would without it. As you know, crits are fantastic for barbarians because of brutal critical, and the extra attack can allow you to do the barbarian's massive critical damage spikes much more often then any other primal path. Berserker can make up to four attacks in a turn, amounting to a doubled crit chance when compared to other paths. Exhaustion is fine, and in most cases worth it for the significantly increased DPR.
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