Beyond the Digital Curse

Wizards of the Coast has once again launched a digital effort for Dungeons & Dragons Fifth Edition with Curse's D&D Beyond. This is a good time to review D&D's rocky relationship with digital platforms and the opportunities where Beyond might succeed where previous attempts have failed. A Brief History of D&D Online The D&D brand has always had a presence online, evolving along with the...

Wizards of the Coast has once again launched a digital effort for Dungeons & Dragons Fifth Edition with Curse's D&D Beyond. This is a good time to review D&D's rocky relationship with digital platforms and the opportunities where Beyond might succeed where previous attempts have failed.

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A Brief History of D&D Online

The D&D brand has always had a presence online, evolving along with the Internet. The collaborative fan community was strong in magazines like Alarums & Excursions, helped in no small part by the fact that original D&D ruleset was open-ended enough to accommodate a wide range of innovations and contributions.

Then-D&D-owner TSR changed its tune with the creation of Dragon Magazine GEnie's TSR Online RoundTable. The Online RoundTable was followed by D&D newsgroups, which TSR eventually saw as a threat, attempting to restrict content to MPG-Net, a TSR-themed American Online forum, and GEnie.

Wizards of the Coast's acquisition of D&D from TSR raised hopes of a better relationship with the online community. WOTC launched Gleemax, which was supposed to be an all-encompassing platform for WOTC's digital content. It didn't work out that way.

Gleemax was followed by D&D Insider (DDI), a five-part plan to encompass the Fourth Edition of D&D: digital versions of Dungeon and Dragon Magazines, a rules compendium, an online character builder, and a monster builder. It also included a virtual tabletop that was failed and restarted several times.

Fourth Edition D&D's chilly reception coincided with the cancellation of several digital efforts. As the company moved to Fifth Edition, WOTC threw in the towel on digital entirely. PDFs were yanked from the Internet. Dungeon and Dragon Magazine were cancelled. Citing the growth of other social media platforms, WOTC shut down their own online forums at the end of October 2015.

Fifth Edition: A New Hope?

The arrival of Fifth Edition Dungeons & Dragons seemed like a restart for how WOTC engaged with digital. It didn't turn out that way.

Trapdoor Technologies promised a comprehensive platform similar to the D&D Beyond announcement, including rules, character sheets, and adventures together into a clean interface. It was codenamed Morningstar. WOTC's relationship with Trapdoor didn't last. After WOTC abruptly broke up with the company and cancelled the project, Trapdoor Technologies transitioned to Pathfinder and struggled with alternative funding through Kickstarter, eventually shutting down entirely on October 19, 2016:
On Wednesday, Oct 19th, Slingshot Capital Partners, the group who own Trapdoor decided to close our company immediately. It is now the staff and management’s sad duty to tell you that there will be no new products, product updates, Trapdoor Tuesday releases or other company functions. As you may already know, our Kickstarter campaign for Playbook Essentials on Android has also been canceled. Despite the efforts of the former staff to find a way to keep Playbook going, we have exhausted our options.
Despite Trapdoor's failure, WOTC wasn't done with the digital space. The release of the DMs Guild provided a path forward for PDFs and fan-created content once more. There were more changes to come though, and it started at the top.

A Digital Leader

WOTC's latest CEO, Chris Cocks, has his roots in online gaming:
Chris Cocks, who most recently served as Vice President, OEM Technical Sales at Microsoft Corporation, where he led a global sales and technical engagement team. Prior to his eight-year tenure with Microsoft, Chris served as Vice President of Educational Games at LeapFrog, where he led a cross-discipline team to drive hardware planning, software design and development, marketing and channel management. He began his career in brand management at Procter & Gamble and served in product management and marketing leadership positions in Xbox and MSN, including work on hit franchises like Halo and Fable, prior to joining Leapfrog.
With WOTC's announced partnership with Curse to create D&D Beyond, Cocks is revisiting a platform where the company has yet to be successful...at least by WOTC's own standards.

D&D Beyond will include a D&D compendium (like DDI), character management (like Trapdoor's Project Morningstar), D&D forums (like the old WOTC forums), and the ability to leverage homebrew content (presumably an outgrowth of DMs Guild content). One additional and important note, as Morrus confirmed, is the ability to play offline. Notably missing is any virtual tabletop, which at this point has largely been outsourced to online platforms like Fantasy Grounds and Roll20.

With Cocks' experience and some hard-won lessons about digital initiatives under WOTC's belt, D&D Beyond seems like the company's best chance at getting digital right. Here’s hoping that the name of WOTC’s new digital partner is not a sign of things to come.
 

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Michael Tresca

Michael Tresca

ddaley

Explorer
I have no desire to pay a subscription so that they can hold my data hostage and remove access to a program that I have made payments on for however long. I prefer to purchase my software so that I can use it at my leisure for as long as I want to use it. I don't want to pay them to keep my data in the cloud. I don't need my data in the cloud. I have a laptop that I can take wherever I need to have my data.

A gym subscription is completely different. And, I don't think I would need to explain the difference to you. I don't know or care what spotify is... You may need some stain remover for that.


That reminds me I need to get back to the gym and cancel Spotify.
 

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Queer Venger

Dungeon Master is my Daddy
Im optimistic, Im happy I was not caught up in the fiasco that was 4e; this is being done by Curse, so Im very optimistic they'll deliver a polished and quality product.
 


Hand of Evil

Hero
Epic
The world is passing me by...:-S

I too am a person that wants to "own" the application but I am willing to believe I am an old fart and that the future generations of gamers see this as part of their everyday data/cloud consumption budget. I just wonder if the gamers of the future are getting over being cheap, seeing a monthly fee easy to get use to than a cost to own.
 

ddaley

Explorer
I am not so sure that this is due to an age factor, or being cheap. If I look at the number of applications and games that I own, I would not want to have to pay a subscription on all of those. I may go months or even a year or more without using some game or program, but eventually will get around to using it again. I don't want to have to pay for all of those months that I didn't use the application. Also, what if the company closes down or discontinues the product... even if you have been paying your subscription, you may lose access to that program (and likely your data) through no fault of your own.

Some "subscriptions" are reasonable. For instance, Morrus' patreon thing or Paizo's AP subscription. With those, as long as you are subscribing you are getting new content and you don't lose the content if/when you unsubscribe.

The world is passing me by...:-S

I too am a person that wants to "own" the application but I am willing to believe I am an old fart and that the future generations of gamers see this as part of their everyday data/cloud consumption budget. I just wonder if the gamers of the future are getting over being cheap, seeing a monthly fee easy to get use to than a cost to own.
 

And... maybe this was answered elsewhere, how will this affect WotC's deal with Battlegrounds? Will they try to build in some interoperability?

Nothing mentioned. Given other DnD/WotC digital efforts, there is no reason to believe that any integration between this and any other product will be available at product launch.
 

Flexor the Mighty!

18/100 Strength!
I am not so sure that this is due to an age factor, or being cheap. If I look at the number of applications and games that I own, I would not want to have to pay a subscription on all of those. I may go months or even a year or more without using some game or program, but eventually will get around to using it again. I don't want to have to pay for all of those months that I didn't use the application. Also, what if the company closes down or discontinues the product... even if you have been paying your subscription, you may lose access to that program (and likely your data) through no fault of your own.

Some "subscriptions" are reasonable. For instance, Morrus' patreon thing or Paizo's AP subscription. With those, as long as you are subscribing you are getting new content and you don't lose the content if/when you unsubscribe.

Yeah. I say I'm not into a sub model but pricing would be a big factor. I'm picturing $14.99 a month or something when I think sub to this kind of product. Price would be the main thing that would make me buy in or not. I'll wait and see, but in general not a big fan of the sub model unless I use it a lot. And yes I'm cheap, I have a lot of more important stuff to throw money at. ;)
 
Last edited by a moderator:

Yeah. I say I'm not into a sub model but pricing would be a big factor. I'm picturing $14.99 a month or something when I think sub to this kind of product. Price would be the main thing that would make me buy in or not. I'll wait and see, but in general not a big fan of the sub model unless I use it a lot. And yes I'm cheap, I have a lot of more important stuff to throw money at. ;)

For $180/year---it better be a near perfect interface with access to all 5e current and future data.


Sent from my iPhone using EN World mobile app
 

Quickleaf

Legend
I am not so sure that this is due to an age factor, or being cheap. If I look at the number of applications and games that I own, I would not want to have to pay a subscription on all of those. I may go months or even a year or more without using some game or program, but eventually will get around to using it again. I don't want to have to pay for all of those months that I didn't use the application. Also, what if the company closes down or discontinues the product... even if you have been paying your subscription, you may lose access to that program (and likely your data) through no fault of your own.

Some "subscriptions" are reasonable. For instance, Morrus' patreon thing or Paizo's AP subscription. With those, as long as you are subscribing you are getting new content and you don't lose the content if/when you unsubscribe.

Agreed. The bolded text is the determining factor for me whether or not I support D&D Beyond.

If the data is held hostage and can be pulled down whenever they decide, I have no interest in it.
 

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