Burn_Boy
First Post
Generally, I've seen at least, the BBEG(Big Bad Evil Guy) for a campaign is a wizard, cleric, dragon or something that can cast spells, lots of them. And why not? A high level wizard is the perfect "Oh sh*t" enemy for party. AoE spells, high DPR and enough protection spells to keep anyone from hitting him for too much.
But, what if the focus of your campaign, and the final enemy for it, is focused around a melee character? Someone who relies on brawn to win his fights? For a solo campaign, that's fine. In a solo campaign I ran once, the paladin PC faced off against an anti-paladin for the final duel outside the castle and it was fine. But you throw your basic four PC party, which will generally have at least one spellcaster, against that hulking Orc with the amazing HP total and the greataxe with so many enchantments on it, it probably breaks a couple rules, it's going to be a fairly short, one sided fight. A well placed Disintegrate or a Cone of Cold or two and BAM he's down for the count.
Not that that's not good. All hail the conquering hero's and everthing, but come ON! The BBEG is supposed to be the culmination of everything! You knock the bruiser out in two rounds well Hell, it's all been for nothing then!
So my question is this. How can you create a melee fighter that can stand up to a PC arcane caster without dropping in a two or three rounds?
But, what if the focus of your campaign, and the final enemy for it, is focused around a melee character? Someone who relies on brawn to win his fights? For a solo campaign, that's fine. In a solo campaign I ran once, the paladin PC faced off against an anti-paladin for the final duel outside the castle and it was fine. But you throw your basic four PC party, which will generally have at least one spellcaster, against that hulking Orc with the amazing HP total and the greataxe with so many enchantments on it, it probably breaks a couple rules, it's going to be a fairly short, one sided fight. A well placed Disintegrate or a Cone of Cold or two and BAM he's down for the count.
Not that that's not good. All hail the conquering hero's and everthing, but come ON! The BBEG is supposed to be the culmination of everything! You knock the bruiser out in two rounds well Hell, it's all been for nothing then!
So my question is this. How can you create a melee fighter that can stand up to a PC arcane caster without dropping in a two or three rounds?