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Bloodcove Disguise

galahad0430

First Post
[sblock=OOC] That is fine with me. I really appreciate you doing that. I updated the first page with the 9th encounter and the gold and XP totals there are only for the encounters, it does not include time XP. I have those totals though. I will follow the action and when you are ready to wrap up let me know and I can help with the accounting.[/sblock]
 

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perrinmiller

Adventurer
[sblock=OOC]
I feel like I missed something. If Aradra does not have line of sight to the Druid (which I think is what you are saying) then shoot CK2.
Not an LOS issue, but the gird coordinate for your 5ft step. That pit to Aradra's left is probably difficult terrain. I think there would be some cover from tree trunks under those trees and the tents are providing some cover for you.

This battlefield has a lot of terrain features to make it interesting.

[MENTION=6667972]galahad0430[/MENTION]. Thanks for the update. Is that a not interested in running an NPC or two, or are you waiting for the other players to ask?[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Frost quickly assesses the battlefield and determines that she'll likely do the most good up close and personal. She moves quickly forward to take out one of the blinded ape-men . . .

[sblock=Actions]Move: to J21
Standard: Attack vs CK3 (1d20+9=14) (Probably didn't hit, but it's blind so . . .)
Damage (2d6+5=10)[/sblock]

[sblock=Kalinn Ari]
Kalinn Ari ("Frost")
Initiative: +3
AC: 20 (11 Flat-Footed, 17 Touch)
HP: 65/65
CMB: +7 CMD: 18
Fort: +9 Reflex: +5 Will: +7

Senses: Darkvision
Perception: +7, Sense Motive: +0

Current Weapon in Hand: Hafísbíta (MW Greatsword)

Current Conditions: Rage (Rnd 02), Shield, Inspire Courage

Spells Available
Cantrips: Acid Splash, Disrupt Undeat, Jolt, Mending
1st Level (04/05 per Day): Protection from Evil, Shield
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Now finished with the tiger, Markas moves up to deal with another of the ape-men. From behind his heavy shield he swings away with his longsword, but misses by a mile.

[sblock=Actions]Free: Reflex Save (1d20+2=6)
Move: to L18
Standard: Attack vs. CK2 (Missing by a mile)
[/sblock]

[sblock=Markas Shieldheart]
[URL="http://livingpf.wikia.com/wiki/Markas_Shieldheart_%28HolyMan%29]Markas Shieldheart[/URL]
Initiative: +1
AC: 23 (22 flat-footed, 11 Touch)
HP: 40 Current: 48
CMB: +7 CMD: 18 (20 vs. Trip & Grapple)
Fort:
+6 Reflex: +2 Will: +2 (+3 vs. Fear)
Conditions if Effect: Inspire Courage +1
Current Weapon in Hand: +1 LongSword
[/sblock]
 

jackslate45

First Post
Not an LOS issue, but the gird coordinate for your 5ft step. That pit to Aradra's left is probably difficult terrain. I think there would be some cover from tree trunks under those trees and the tents are providing some cover for you.

This battlefield has a lot of terrain features to make it interesting.

OOC: Like I said, I thought I missed something :p.Aradra will take Mandalo's spot once he moves
 
Last edited:

jackslate45

First Post
Mandalo moves closer to the rest of the apes, trying to get into a better position for attacking them next round.

[sblock=Actions]
Double move: P18 -> P21 -> L21 -> K20
[/sblock]
[sblock=Mini Stats]Mandalo
Initiative: +2
AC: 16 (10 flat-footed, 16 Touch)
HP: 47 Current: 47
CMB: +6 CMD: 16 Fort: +10 Reflex: +4 Will: +7
Conditions in Effect: Inspire Courage +1, Heroism, Step up, PA(-2,+4)

Current Weapon in Hand: PA MWK Longsword +9 1d8 +3
Smite Evil: 2 remain
Lay on Hands: 4/5
Spells Remaining:
1st Level 0/1 (??)
[/sblock]
 

perrinmiller

Adventurer
Frost manages to deliver a moderate wound to the blinded ape-man.

CharauKa.jpg

One of Aradra's arrows takes the druid in the shoulder, leaving the Charau-ka Chieftain moderately wounded. Markas is burned from the flaming sphere as he cannot evade it.

OOC: Combat: Round 3
[sblock=Combat Information]

Initiative:
You guys
Ape-men

Tactical Map:
BDEnc8Map03A.jpg


Code:
Aradra:    22/42 HP remaining; 
Shadow:    16/18 HP remaining; 
Syldar:    26/26 HP remaining; 
Markas:    40/48 HP remaining; 8 dmg fire
Kalinn:    50(65)/50(65) HP remaining;
Mandalo:   51/47 HP remaining;
Chaucer:   22/22 HP remaining; 

Conditions in effect: Heroism (Mandalo), Inspire Courage +1, 
Rage & Shield (Kalinn AC 20)

Spells Cast: Shield (Kalinn), Heroism & Grease (Syldar), Glitterdust (Chaucer),
Abilities Used: 3 rounds Bard Perf  (Syldar), 1 round Bard Perf (Chaucer),
1 rnd Rage (Kalinn)
Enemy Status:
Code:
Tiger: 32dmg, dead
Druid: 19 dmg; 
CK1: 20 dmg;  Unconscious & Dying
CK2: Blinded
CK3: 10 dmg; Blinded
CK4: 22 dmg; Unconscious & Dying
[/sblock]
GM: Chaucer, Syldar, and Shadow are left for Round 3.

I still need the HP remaining on Shadow since I was told he was wounded before this battle started. ;)
 
Last edited:

jackslate45

First Post
Shadow growls at the dead tiger who dared hurt his master. However, the fire ball in front of him scares him, and with no guidance from Aradra Shadow gets out the way.

[sblock=Actions]Move to R 19. Aradra is too focused on dropping the chieftain he did not guide Shadow last time. He lost 2 HP from his fight with the ghouls (but made the fort saves!)[/sblock]
[sblock=Mini Stats]Shadow
Initiative: +2
AC: 14 (12 flat-footed, 12 Touch)
HP: 18 Current: 16
CMB: +2 CMD: 20 Fort: +5 Reflex: +5Will: +1
Conditions in Effect:Inspire Courage +1

Current Weapon in Hand: Bite+3 1d6+2
[/sblock]
 

galahad0430

First Post
[sblock=Perrinmiller] No, its not that I'm not interested, but I am still having a lot of trouble getting on at home and I have only sporadic access at work. I don't want to slow down the end. I will how ever keep looking if there are any questions [/sblock]
 

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