ThirdWizard
First Post
Nytmare said:You don't think that they're going to be feats that allow you to use the applicable skill for something extra? As an example, having "Trap Finding" as a feat that allowed you to use your perception (backed with maybe nature or dungeoneering where applicable) to find traps?
They've said that training skills will unlock abilities associated with those skills. So being trained in Thievery will most likely allow trapfinding. Fighters, Rangers, or other classes will probably have to spend a feat to gain Thievery as a trained skill, and thus through that feat they'll have access to the trapfinding ability.