Hey everyone,
So I have been bouncing a few ideas around with Thirdwizard about what to play, and I think I have settled on playing a warden of the white council, but a bit of an usual warden.
My plan was to have a warden who is only a warden because his father is a well known and respected warden who pulled some strings and got his son enlisted despite his 'limitations.'
Malcom Crestwood is a smart and resourceful young man, but he tends to play a bit loose with the rules which has gotten him landed with this distant assignment, far from the other wardens to get out of their hair.
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Sheet so far, Still debating a few things:
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High Concept: Battle Hardened Warden
Trouble: Lead me, follow me, or get out of my way
Refresh: Wizard (Evocation [-3], Thaumaturgy [-3], The Sight [-1], Wizard's Constitution [0], Refinement-1 [ Focus item slots]), No Pain No Gain [-1]
Phase One:
Malcom was born to a well to do magical family in London with a long history of defending the White Council all the way back to the days of the original Merlin. His family was well respected by the members of the council, often leading to his mother and father getting the prime positions or posts the warden’s have to offer but also being offered up some of the more dangerous assignments.
Malcom’s mother died when he was still young, victim of an assignment to destroy several troublesome black court members. Malcom’s father was forced to care for him alone, a task which proved to be a constant struggle as duty often got in the way of family and he was called away constantly to do the bidding of the White Council.
Malcom’s relationship with his father was barely cordial while his father was around. His father demanded the excellence of the Crestwood name and put Malcom through a rush of manic moments of training and depressive moments of abandonment.
Aspect: A History of Violence
Phase Two:
Malcom was all set to head to Edinburgh, when he decided to take a different path. He ran away from his father, his responsibility, and his future and instead headed off to find his own adventure all across Europe. He traveled extensively, staying away from the White Council and the responsibility that he felt was crushing him.
Aspects: Missing in Action
Phase Three: Blackest Knight
A group of Black Court vampires set themselves up in a local apartment complex, slowly killing all of its patrons before a warden challenges them in close quarter combat. Black Court are strong and fast, so this warden needs to be smart about his approach.
Aspect: Deserve has nothing to do with it
Superb: Lore
Great: Conviction, Discipline
Good: Endurance, Investigation, weaponry
Fair: Presence, deceit, Guns, Resources
Average: Stealth, fists, empathy, Atheltics, Alertness
Evocation
Elements: Fire/Spirt(+1 Power)/Water
Focus Items: Shield Bracelet (+1 Spirit/Force Defensive Power), Blasting Rod (Spirit +1 Power)
Enchanted Items(4): Warden's Sword (YS p.303), Armored Coat (armor 2) (YS p303)
Thaumaturgy
Specializations: Divinations (+1 Complexity)
Focus Items: Divination crystals (Diviation +1 Complexity, Diviation +1 Control)
Physical: [ ][ ][ ][ ]
Social: [ ][ ][ ]
Mental: [ ][ ][ ][ ]
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