Alzrius
The EN World kitten
Where in the rules and by what rulebook does it say that my PC cannot sell you my Longsword +1 for 500GP?
Where in the rules and by what rulebook does it say that you can?
Let me reiterate: you can make whatever house rules you want in regards to the effect of market circumstances altering buying and selling prices for things, but those are still house rules. The rulebooks treat item prices as absolutes.
Where in the rules does it say that GM cannot price gouge a PC to purchase a healing potion for 1000GP because the PC is bleeding out and REALLY needs to buy it from the NPC whose shop he happened to get shanked in front of.
The prices in the rulebook have always been a guide, primarily for the initial build of a PC. Unless we're simulating the Catholic Church locking down prices because everything has an absolute worth, once the PCs hit the game table, all bets are off regarding to what a PC may have to pay to buy anything in game. Any player who argues otherwise is likely to get into a surprise with his next new GM./quote]
See above. No one is talking about GM limitations, we're talking about looking at the rules in and of themselves. I'm not saying it holds up in regards to real world economics (it doesn't), I'm just pointing out that it is what it is, and it's fairly easy to make work unto itself in a campaign while still maintaining internal consistency and logic.
As to One Wrong Wayism, pointing out something is objectively wrong, is in fact not One True Wayism. Arguing something is subjectively wrong would be One True Wayism.
Given that it's a game with an invented fantasy world, it's all subjective - even what's printed in the rules is subject to GM fiat. If you're trying to say that your argument regarding the economics of a D&D world is objectively correct, you're not going to succeed.
the former is trying to teach somebody facts The latter is trying to force an opposing opinion on somebody. if you want to make a baby, stuffing cookies into a vagina is the wrong way to do it.
Excuse me, but how the keebler elves in my world reproduce is nobody's business but their own!
It is a fallacy to assume that all ways must be accepted as correct, when in reality, many ways CAN be correct AND just as many ways can be WRONG.
What's ironic here is that it's saying that some subjectively-defined fantasy games can be judged as being objectively wrong in some regards is, unto itself, objectively wrong.
So the way to win the argument, is to demonstrate FACTUAL errors in my analysis.
The factual error is that you think you can make your analysis stick because "that's how it works in the real world."
Saying I'm wrong because you don't want people to buy or sell magic items is not sufficient to win a debate.
I already won the debate by pointing out that you think a difference of opinion is something that you "win." Ponder that for a while, Pinky.
I would advise observing Umbran. He's found some valid points against my argument.
And I would advise you to stop thinking that you're in a position to dispense advice; you might find some valid points in that.
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