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I wonder if this isn't what some folks mean when they talk about their extremely long-term multi-edition campaigns. I'm sure some people really do have campaigns that have lasted that long. I suspect, though, that rather more have homebrew campaign settings that have lasted that long, but not actual campaigns that have.jester47 said:I do not really run a campaign. I run a campaign world. Each session is self contained and the players can bring whatever characters they want with my approval. This allows for me to run a game in other cities if I want and also for differnt people to come in and leave the campaign as needs be. I create a bunch of story arcs that the players can run into, and tie those to story arcs that the players create for themselves.
And then folks like me just change things up once or twice a year, assuming I'm playing regularly!