FormerlyDickensC
First Post
<ramble>
Allz I'm saying is...
With all this fleecing talk coming from the 4E discussion, and since this "fleecing" is at least somewhat true (to what degree depends on your perspective and income level), then why doesn't someone get together with a couple of other friends and create their own Digital Initiative.
In any case, I'm going to talk to some of my friends out there about this and see what ideas I can start. I'm going to watch WOTC's DI and try to learn from their mistakes. At some point I would like to mimic their efforts, but.....drum roll....implement it more effectively.
But my idea is this: since digitization of gaming (i.e laptops at the tabletop) is probably inevitable as well as a good thing if done properly...[MapTool]...why not start making standalone applications much in the same way as we already create indie pdf's for sale and download.
So instead of jim-joe-bob writing his wonderful new indie game/adventure/splatbook, he gets with his programmer buddy and they turn it into a standalone app which the dm can use at the kitchen table or virtual table.
Essentially, I'm thinking something along the lines of DM Genie but tailor made for an adventure, a rule system, or campaign setting; and the sale would come in by sale of the software, not of the book/text/information.
This is half-baked, gee-wiz stuff; I wish it was so easy.
I guess what I'm really trying to say is that I think WOTC is fading rapidly (10 years from now...gone completely). The advent of the internet and rapid-application-development has done no favors for WOTC. This whole DI thing could be great, but it needs to be done right. And "done right" means vastly superior quality and a cheap price. Once you've hooked all the gamers of the world on your cheap but good sh**, then you've won.
</ramble>
But doesn't it make more sense, as an indie developer, to sell a computer application then to a pdf? Maybe I'm dreaming..its late.
Allz I'm saying is...
With all this fleecing talk coming from the 4E discussion, and since this "fleecing" is at least somewhat true (to what degree depends on your perspective and income level), then why doesn't someone get together with a couple of other friends and create their own Digital Initiative.
In any case, I'm going to talk to some of my friends out there about this and see what ideas I can start. I'm going to watch WOTC's DI and try to learn from their mistakes. At some point I would like to mimic their efforts, but.....drum roll....implement it more effectively.
But my idea is this: since digitization of gaming (i.e laptops at the tabletop) is probably inevitable as well as a good thing if done properly...[MapTool]...why not start making standalone applications much in the same way as we already create indie pdf's for sale and download.
So instead of jim-joe-bob writing his wonderful new indie game/adventure/splatbook, he gets with his programmer buddy and they turn it into a standalone app which the dm can use at the kitchen table or virtual table.
Essentially, I'm thinking something along the lines of DM Genie but tailor made for an adventure, a rule system, or campaign setting; and the sale would come in by sale of the software, not of the book/text/information.
This is half-baked, gee-wiz stuff; I wish it was so easy.
I guess what I'm really trying to say is that I think WOTC is fading rapidly (10 years from now...gone completely). The advent of the internet and rapid-application-development has done no favors for WOTC. This whole DI thing could be great, but it needs to be done right. And "done right" means vastly superior quality and a cheap price. Once you've hooked all the gamers of the world on your cheap but good sh**, then you've won.
</ramble>
But doesn't it make more sense, as an indie developer, to sell a computer application then to a pdf? Maybe I'm dreaming..its late.