Ziana
First Post
http://www.wired.com/culture/lifestyle/commentary/alttext/2008/06/alttext_0618
Posted: 12:48 a.m. by Goku1440 I found an awesome loophole! On page 242 it says "Add oregano to taste!" It doesn't say how much oregano, or what sort of taste! You can add as much oregano as you want! I'm going to make my friends eat infinite oregano and they'll have to do it because the recipe says so!
Anyone insisting that their diamond interpretation is valid fails basic comprehension of English.
WotC have stated that they wrote the books in colloquial English because they're rules for a game; it's not legalese to intended withstand determined rules-lawyering.
It's your game and you can do whatever you want. Insist that your blast effect extends infinitely in all directions due to Zeno's Paradox if you like, or that it can be tilted at any arbitrary angle in 4 dimensions, so intersecting only targets you declare. But for sake of simplicity and expedient gameplay, the designers reduced area attacks to straightforward squares on a battlemap. If that's too difficult to grasp then I seriously wonder what sort of enjoyment you could get out of an RPG.
Posted: 12:48 a.m. by Goku1440 I found an awesome loophole! On page 242 it says "Add oregano to taste!" It doesn't say how much oregano, or what sort of taste! You can add as much oregano as you want! I'm going to make my friends eat infinite oregano and they'll have to do it because the recipe says so!
Anyone insisting that their diamond interpretation is valid fails basic comprehension of English.
WotC have stated that they wrote the books in colloquial English because they're rules for a game; it's not legalese to intended withstand determined rules-lawyering.
It's your game and you can do whatever you want. Insist that your blast effect extends infinitely in all directions due to Zeno's Paradox if you like, or that it can be tilted at any arbitrary angle in 4 dimensions, so intersecting only targets you declare. But for sake of simplicity and expedient gameplay, the designers reduced area attacks to straightforward squares on a battlemap. If that's too difficult to grasp then I seriously wonder what sort of enjoyment you could get out of an RPG.
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