Guilt Puppy
First Post
(Big moving-onward moment, to try to get the game back up-to-speed...)
Continuing through the mountains, the days finally begin to pass quietly, without trouble. The animal attacks have ceased for now, and the orcs give you no trouble.
The weather seems to change daily, clouds of snow sweeping over in walls and then abandoning you to sunlight; until one morning you notice that the general slope of the pass is generally downward. A dark gray blot hangs in the haze of distance: Raven recognizes this as smoke from the stacks of Eivanrach, at last in sight.
...
The city has a small-town look about it, stout houses with steep roofs, lean wooden frames, rough brick-and-mortar walls. Far removed, indeed, from the grandeur of Bethel.
The signs of wealth are still clear, however, as you walk the streets. While not extravagent, everything is well-made, from homes to clothes; even the cart-horses seem of good strong stock.
It is a city where law seems well-enforced, as well. In the wide-open streets it is easy to spot guardsmen in their heavy studded leather, their red caps and shining halberds signalling their presence in clear warning to any would-be criminals. Their demeanor is noticably informal; Shavah comments on how undignified they seem, but all the same they are serious, and it is hard to imagine them to be truly lax about their duties.
"We should hail a carriage," Hiritus remarks after a few blocks. "The city seems a bit... voluminous to traverse on foot."
Continuing through the mountains, the days finally begin to pass quietly, without trouble. The animal attacks have ceased for now, and the orcs give you no trouble.
The weather seems to change daily, clouds of snow sweeping over in walls and then abandoning you to sunlight; until one morning you notice that the general slope of the pass is generally downward. A dark gray blot hangs in the haze of distance: Raven recognizes this as smoke from the stacks of Eivanrach, at last in sight.
...
The city has a small-town look about it, stout houses with steep roofs, lean wooden frames, rough brick-and-mortar walls. Far removed, indeed, from the grandeur of Bethel.
The signs of wealth are still clear, however, as you walk the streets. While not extravagent, everything is well-made, from homes to clothes; even the cart-horses seem of good strong stock.
It is a city where law seems well-enforced, as well. In the wide-open streets it is easy to spot guardsmen in their heavy studded leather, their red caps and shining halberds signalling their presence in clear warning to any would-be criminals. Their demeanor is noticably informal; Shavah comments on how undignified they seem, but all the same they are serious, and it is hard to imagine them to be truly lax about their duties.
"We should hail a carriage," Hiritus remarks after a few blocks. "The city seems a bit... voluminous to traverse on foot."