My vote goes with the folks who advocate it in game. In a certain light, her announcing herself could be seen as very sophisticated roleplaying --- despite being on the run, the character is so attached to what she was outside of her marriage that she just *needs* to know that she is loved and adored ... even though it endangers her life.
I say give the character what the player wants. She IS famous. So famous that she is recognized and adored by her fans, and envied by her peers. And this is a huge problem, because it means it is really easy for the villains to track her down.
Don't TELL the player she ought to be scared for her PC's life, make her FEEL it instead.
I say give the character what the player wants. She IS famous. So famous that she is recognized and adored by her fans, and envied by her peers. And this is a huge problem, because it means it is really easy for the villains to track her down.
Don't TELL the player she ought to be scared for her PC's life, make her FEEL it instead.