I'm currently playing a class called the "Divine Avatar" in a homegrown game - it's a spontaneously casting cleric, essentially, based to some degree on the Favored Soul.
The main difference, for the purposes of this discussion, is that you get to pick one cleric domain, and while you get the domain abilities, you get the domain spells as extra spells known, rather than extra spells per day. Also, the spellcasting is based exclusively on Wisdom.
My character is currently Level 2 (very close to Level 3) has Str 16, Dex 12, Con 14, Int 12, Wis 14 and Cha 10, as well as the War domain.
His current known 1st level spells are Bless, Cure Light Wounds, Magic Weapon, and Protection from Evil.
Since he's essentially the party's heavy hitter (he uses a greatsword, and has the highest damage output in the party at the moment) and has a very limited spell selection, I decided at the outset that I wasn't going to take any spells that allow the enemies a save (it's hard to make a "caster" cleric at the best of times, even more so when you don't have the points to spare for a high Wisdom score), and instead concentrate on healing and buffs.
Now, my questions are this:
1. What to take as my next 1st level spell known once I hit 3rd level? I've been thinking of taking Lesser Vigor for efficient healing in between combats, but I'm not 100% sure about the wisdom of using two out of 4 available spell slots on healing spells. On the other hand, I'm having a hard time finding anything else that seems especially useful. Remove Fear could be useful, but it's not something that comes up all that often.
2. What three 2nd level spells known to pick at 4th? I'll get Spiritual Weapon automatically. Beyond that, I'm thinking Bull's Strength, Cure Moderate Wounds - and perhaps also Align Weapon, Lesser Restoration, Remove Paralysis or Silence.
3. The third level feat - I currently have Weapon Focus, Improved Toughness, Iron Will and Combat Casting. I'm sort of drawing a blank, on what to take next, here. I've kind of toyed with Augment Healing, though.
Suggestions?
The main difference, for the purposes of this discussion, is that you get to pick one cleric domain, and while you get the domain abilities, you get the domain spells as extra spells known, rather than extra spells per day. Also, the spellcasting is based exclusively on Wisdom.
My character is currently Level 2 (very close to Level 3) has Str 16, Dex 12, Con 14, Int 12, Wis 14 and Cha 10, as well as the War domain.
His current known 1st level spells are Bless, Cure Light Wounds, Magic Weapon, and Protection from Evil.
Since he's essentially the party's heavy hitter (he uses a greatsword, and has the highest damage output in the party at the moment) and has a very limited spell selection, I decided at the outset that I wasn't going to take any spells that allow the enemies a save (it's hard to make a "caster" cleric at the best of times, even more so when you don't have the points to spare for a high Wisdom score), and instead concentrate on healing and buffs.
Now, my questions are this:
1. What to take as my next 1st level spell known once I hit 3rd level? I've been thinking of taking Lesser Vigor for efficient healing in between combats, but I'm not 100% sure about the wisdom of using two out of 4 available spell slots on healing spells. On the other hand, I'm having a hard time finding anything else that seems especially useful. Remove Fear could be useful, but it's not something that comes up all that often.
2. What three 2nd level spells known to pick at 4th? I'll get Spiritual Weapon automatically. Beyond that, I'm thinking Bull's Strength, Cure Moderate Wounds - and perhaps also Align Weapon, Lesser Restoration, Remove Paralysis or Silence.
3. The third level feat - I currently have Weapon Focus, Improved Toughness, Iron Will and Combat Casting. I'm sort of drawing a blank, on what to take next, here. I've kind of toyed with Augment Healing, though.
Suggestions?