Graf
Explorer
If we're going to start giving out "powerups" to everybody then...
Hmm. I think we need to rethink the system. As I said originally (and repeatedly) the point of the system is that "if you're from a region you get a minor benefit; if not you get nothing".
I wasn't aware that you wanted to give out powers to everybody....
I wish you'd let me know that you wanted to do things differently before I spent all this effort developing (and re-developing and re-developing and re-developing) the current system)
That really throws a kink in things...
[d]--[/d]
A +1 to a skill of your choice is a really bad choice. Would you rather have +1 to your best skill (because that's what people will take) or +2 to "monster knowledge checks" (which most characters will never roll, and many players probably don't even know about)
(I know you like it Cov, and personally I'd like to see it used more, but right now it's never used....)
And it's totally flavorless. There's no roleplaying element. I personally don't think we should reward people for not roleplaying with extra goodies.
I built the system so someone could say "+2 to knowledge checks" or "+1 to endurance", don't care....
[d]--[/d]
It seems like we're just on a completely different page with this.
Which is OK, but I wish we'd known about it sooner, because it's going to be a lot of work to try to develop a new system of staged power-ups for everyone.
I said, about a dozen times, that this was supposed to be a minor bonus for people from regions and that non-region characters wouldn't get anything. So I guess I thought people were reading and following along...
(kinda a shame.... why write it all out if nobody cares....)
Especially now that (I thought) we were about to start to play.
Hmm. I think we need to rethink the system. As I said originally (and repeatedly) the point of the system is that "if you're from a region you get a minor benefit; if not you get nothing".
I wasn't aware that you wanted to give out powers to everybody....
I wish you'd let me know that you wanted to do things differently before I spent all this effort developing (and re-developing and re-developing and re-developing) the current system)
That really throws a kink in things...
[d]--[/d]
A +1 to a skill of your choice is a really bad choice. Would you rather have +1 to your best skill (because that's what people will take) or +2 to "monster knowledge checks" (which most characters will never roll, and many players probably don't even know about)
(I know you like it Cov, and personally I'd like to see it used more, but right now it's never used....)
And it's totally flavorless. There's no roleplaying element. I personally don't think we should reward people for not roleplaying with extra goodies.
I built the system so someone could say "+2 to knowledge checks" or "+1 to endurance", don't care....
[d]--[/d]
It seems like we're just on a completely different page with this.
Which is OK, but I wish we'd known about it sooner, because it's going to be a lot of work to try to develop a new system of staged power-ups for everyone.
I said, about a dozen times, that this was supposed to be a minor bonus for people from regions and that non-region characters wouldn't get anything. So I guess I thought people were reading and following along...
(kinda a shame.... why write it all out if nobody cares....)
Especially now that (I thought) we were about to start to play.