Reviewing The Navigator:
A) I added in thrown dagger stats, because it can be done at a different bonus level.
B) I tweaked the display of info in several areas.
Suggestions:
a) Skill monkeys are good, but like Aura said, you are over doing it. I would at least take the favored class bonus and put it as HP instead of a skill point. LPF does give you better than average hit points, but as a GM, I still occasionally have a character face down in the mud and bleeding out.
b) Skill Monkeys should take UMD and keep it pumped up.
c) In LPF, we sell items back to the store at 100% of value. It just makes accounting easier, and we get picky on accounting. So, the general rule is to spend all but about the last ten gold pieces. For you, a potion of cure light wounds and an alchemist's fire are good suggestions. Beginning characters need something to deal with SWARMS!!! (I hate swarms. Vile things!)
d) Traits: A bard, if you are taking that next level, will get Kn Geography as a class skill anyways. I would suggest switching it to Dirty Fighter, where you get bonus damage when flanking. Starchild: Great fluff, but it will most likely never kick in even once in your career. IF you are taking levels in bard at some point, Magical Knack gains you back two caster levels lost to multi-classing. So, it is high on the priority list.
Aura: Bluff is also used in the feint action so he can get sneak attack damage without flanking. So, it is a very good one to pump up. At first level, he has it in the auto success territory.
The posting issue is because the board gets barraged with spammers setting up new accounts and trying to get links into search engines. So, getting started for a new player is a bit of a hassle. You will get to post links after you get to the 10 post mark, unless they bumped that watermark up again. After a little while, it won't be a problem. And yes, 95% of the viewers are using the Legacy dark skin to read the board. So, if you set your text color to black, it will disappear. The "automatic" color should be an appropriate gray for all the board skins and used for general text. We use
"quoted colored text" for characters speaking. Colored helps for those reading via the forums. Quotes help for those that mostly read by email notifications where the colors don't get passed through.
Congrats. A very good character design. And you are coming in at the perfect time, as a new first level game is just starting. Post once in the
Dunn Wright Inn thread as your descriptive character introduction to the world, and then come on in to the
Barrow of the Forgotten King thread. We have four in that game now, so a fifth should be fine.
You can make the tweak suggestions above, or a few others that are comparable over the next couple days. But, The Navigator is
APPROVED for play.
Edit: I am fine with Starchild for Callisto, but like I said above, there are a couple better traits that will actually get used. (I am one of the judges)