druid thoughts
Stuff I expect to see for the druid --
Adjusted spell list (they've already said this)
Animal Companions will probably include the stuff currently in the DMG (about max HD being reduced if it's a traveling druid)
Wildshape -- no doubt this will be updated to the new Wildshape rules from MotW
Stuff I would like to see
Nature Sense. It overlaps with a good portion of Knowledge: Nature. I understand it does not overlap entirely, but it overlaps a lot. (plus I was never a fan of "automatic" stuff) -- would rather see this as a +1/level to Knowledge:Nature for checks involving water, plants, and animals. (or something along those lines).
Some option to make a slight terrain focus (even if it is a feat) just something to give a druid that has been in the moutains all his life some edge over some forest druid just coming to the mountain tops for a battle...
Possibly the inclusion of alchemy in the skill list (that's a maybe though -- I don't have a problem with it but then toss in the whole idea of mixing herbs and such and alchemy just seems to be the best skill to fit that role).
(obviously, I know the whole rule 0 and house rule options -- they are already similiar house rules in place. I'm just offering what i'd like to see since that is what was asked
)