hong said:
Furthermore, _every_ class gets benefits at every level to some extent, via BAB, save and HD increases, and other level-based abilities (eg turning undead). Just because there's nothing listed on the "Specials" column of the level progression table doesn't mean they actually get nothing.
Steverooo said:Table 3-13-OSR: The Old-Style Ranger
Mourn said:Then you give it loads and loads of bonus feats (15 total), which is more than the fighter gets. This is just overloaded with far too many benefits to be balanced.
Do you even pay attention to the idea of balance?
Pickaxe said:A very simple fix is to change Favored Enemy.
Li Shenron said:
I think the Master's of the Wild feats for favored enemies were a very good start.
mooby said:Great idea so far...
I think they should change the CLERIC.
I see a lot of people just take one level of Cleric (for the domain abilities) and be done with it. Too much IMHO.
The Cleric should get one domain at 1st level, and access to an additional domain every 4th or 5th level.
That would make them a little weaker at first, and more powerful in the end. Heck, why shouldn't a 20th level cleric have access to more domains?
Just taking one level of Cleric is still powerful (you get a domain, and minor healing spells, plus the ability to use wands of C_W -- good stuff!)