And all of that stuff can be done by the paladin, or the sorcerer, or the bard, all who have potential mechanics to back them up, while the Fighter is solely at the mercy of the DM and a potential flat roll.
I agree, players play and be clever, but saying "well anyone can try to climb the mountain" kind of ignore the point of one person is likely to fall to their death, and the other has a climb speed so it is exactly the type of thing they are supposed to be doing.
But what about the people who do have the mechanics?
This is the problem. Let us say the DM lets the fighter just be charming and work the social scene, because this is a rare dice game. Then what was the use of the Bard putting their expertise in persuasion and playing a glamour bard to charm people? The fighter is doing their job, with no mechanics, so why invest in the mechanics?
It is a bit of a catch-22, either the people who invested mechanics into it feel like they wasted their time, or the people who don;t have the option to invest in mechnics feel left out.
And if it was an easy problem to solve, it wouldn't come up in every single edition of the game.
I'm curious why
@Asisreo And again, if the dwarf can speak common, like most dwarves do?