CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings

frostrune

First Post
Fenris said:
Jovik hands Jokad a small pot. "Here toss this in as you go in. More harpy musk." says Jovik.


"My hands will be full little brother," Jokad slightly raises his blade and shield arm. "Stick to your blade. The time for stealth has ended."

To everyone he whispers, "Strike hard and fast and without mercy. Remember why we are here."

He then nods to Danth and awaits the priest's spell.
 

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Rhun

First Post
The decision made, Danth calls upon his goddess to bless his companions with skill and courage in the coming battle, and then sets his shield and prepares to follow Jokad into the room.


Cast bless, duration 30 rounds, +1 on all attack rolls and saves vrs fear for all allies.
 

hewligan

First Post
The Throne Room

Time to roll!

Jokad thrusts the door open with his shoulder, barging into the room and clearing to one side to let the others move through behind him.

Before you lies a packed throne room. It is decorated with hanging furs along its walls, mostly black and red-striped firepelt skins, various dog pelts, and in some cases, what look like horse hides. Four square timbers support the ceiling, their faces studded with dozens of iron spikes, with the lower reaches decorated with dozens of impaled and severed hands (human, it would appear) in various stages of decay. To the northeast of the room, a wooden platform supports a throne heaped with dog pelts and horse hides. Dog skulls adorn the armrests and a horse skull leers over the throne's back. To the left of the throne is a single window to the outside about three feet off the ground, and covered by a thick curtain. The room has a few doors (see map)

By Sarenrae, the room is PACKED!

Sitting atop the throne, with a fat, naked female goblin slouched on his lap stroking his chest, is Warchief Ripnugget. He is big for a goblin (OOC: still "small" size), with very dark green skin, and a more pronounced snout than his minions. Atop his head is a rather crude scrap metal crown, a reasonably fine quality breastplate embossed with the strange seven pointed rune that you have seen so many times before now. There are feathers, bird skulls, horse teeth, and human finger bones, all threaded around him as necklaces, bracelets, and just free hanging decoration. His right hand, stretched out on the arm of the throne, has a dogslicer lying under it. As you entered he was tapping this in tune to some private beat. As soon as you enter, he stops tapping, and turns to face you, his face contorted in surprise.

At the foot of his throne lies a giant lizard creature. Beside it lies a bowl of water. Its back has a saddle on it. It looks, for the world, like a giant gecko mount. It starts to rise as it sees you, its large green eyes observing you hungrily, its tongue flicking back and forth as it tastes the air.

The air stinks.

The rest of the room is teeming with goblins. They seem to be living their life in here. There are women and children, most of them crowded along the left wall. You count perhaps ten females crammed in here, and double that in children, from tiny infants to what would pass for pre-teenage in a human. They are generally naked, except for some faint scraps of clothing, and have been entertaining themselves with picking over the corpse of a dead horse.

And then there are the warriors. You can see three commandos, recognising them from your fight in Sandpoint. Tougher, madder, but fortunately no taller, than your average goblin warrior. They are spread around the room, generally distracted, only now turning to observe your entry. They appear caught by surprise.

Sitting against one of the four wooden pillars is a goblin warchanter, her face perhaps the ugliest goblin face you have ever seen - ritually scarred, and with shiny stones embedded into her wounds, trapped as the flesh grew. She has a pretty pathetic head of hair, pulled up in a mohawk. You would laugh, only she might take offense.

Stop! shouts Ripnugget in common. This is my throne room, what are you doing here? You haven't earned the right to be here. State your business! Chanack, grack, grack, honar!

He spits this last bit out in goblin, eliciting a few nervous laughs from his assorted minions.

Well, speak, white-meat! he barks.

OOC: You do have the surprise, despite Ripnugget speaking. You can use the surprise to talk, or you can bowl right on in and engage whoever you want. If you want to engage, just let me know your move action and roll any required attacks. Then also please roll initiative and actions for the first full round of combat.

2516187643_4bdb28004b_o.png


OOC: The door Jokad just opened was on the right edge of R11, sorry if that isn't too clear from above. So, moving into the room is just a single square move to the left.
 

Fenris

Adventurer
Jovik finds himself still shaking his head as he is left with a jar of Harpy musk by the ignorant Shoanti who obviously didn't understand the plan nor the power of this foul smelling pot.

Still as the room is revealed, Joivk finds himself with a small smirk as he looks at the jar and tosses it into the middle of the room and steps up behind Jokad, Gull's Wing in his left, Goblin Hook in his right "You take the chief and we'll take the warriors." he whispers to Jokad

[sblock=OOC: ] Targeting a square is AC 5, thrown weapons I have a +5 to hit, +6 with the Bless do you want a roll? Jovik moved to Q 11. That was my surprise round action

Jovik R1 Init (1d20+3=21)

R1 Actions, assuming he is still there, Jovik will engage the commando in P10, if I move before he does, he's flat footed and I get my sneak attacks, but I'll feint anyway.

Jovik Feint R1 (1d20+8=12)

Joivk R1 Attack (1d20+6=19, 1d4+2+2d6=12)


[/sblock]
 


frostrune

First Post
Jokad snorts at the King's declaration even as he hurtles toward him blade on high, "You lost the right for parley when you sent your warriors to Sandpoint. Now taste our vegeance!!"

This could be good....
[sblock] Surprise rd Jokad says the above as he charges along the wall toward Ripnugget and the throne. He will rage (+4 STR, +4 CON, -2 AC) and power AT 2.

http://invisiblecastle.com/roller/view/1605213/

Hit AC 21 for dmg 9

Rd 1 - he will repeat his savage attack on the King hoping to down him

http://invisiblecastle.com/roller/view/1605221/

Init 20, Hit AC 27 for 13 dmg!!!! Boo Yah!!

Cleave attack on the gecko if the King falls

http://invisiblecastle.com/roller/view/1605226/

big miss, if it matters

Jokad currently has AC 17 and 36 hp [/sblock]


ooc: I have no idea what Harpy musk does. I thought it allowed you to open doors silently. Besides Jokad likes smashing things anyway :D
 
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Fenris

Adventurer
OOC:
Harpy Musk: The reek of this doubtful cure-all proves useful
at scaring off Varisian goblins. If smeared on a surface or used as
a thrown weapon, the musk fills a 30-foot area with the stink of
harpies for 1 minute. Any Varisian goblin who enters the area must
make a DC 14 Will save or be shaken for 1 minute

I smeared on the doorway so any goblins trying to enter the fortress would hit the smell.
 

Rhun

First Post
Surprise Round
Danth moves into the room, quickly surveying the situation. Seeing Jokad assault the goblin chief, the priest calls upon Sarenae to provide the power of the sun to help with some of the other goblins in the room.

Cast Heat Metal, affects the metal of two goblins (warchanter is she carries enough, otherwise two of the commandoes), Will Save DC 14.

Round 1
His spell having delayed him some, Danth moves slowly into the chamber, heading toward the nearest goblin commando, his morningstar poised to strike.

Initiative: 4
Attack: 11
Damage: (I didn't roll since I doubt an 11 hits)
 

hewligan

First Post
The Throne Room: Surprise Round

As Ripnugget starts to speak, Jovik whispers a few words in Jokad's ear, and then things explode with action. Jokad goes charging forward towards the throne of Ripnugget, intent on chopping the head off the incessant and confident little goblin. As he moves, Jovik throws the last remaining pot of harpy musk into the air towards the centre of the room. It clips a piller, bounces, smashes, and a thick, mucus-like liquid splashes out. The stench is pretty darn foul.

Almost immediately you can see the once cocky goblins faces pale and screw up in distaste. The jostling crowd of thirty or forty women and children who line the back wall break at once, piling for the doors and window, trying to escape the stench. There is chaos unfolding around you.

Then Jokad piles in. Almost the second that Ripnugget spits out his last slur, Jokad's axe bites. Ripnugget screams in anger and pain as the curved edge of the axe sends a sliver of his shoulder flesh and armour off into the air. A mist of blood specks showers the throne.

Ripnugget is standing now, his hand easily gathering up the dogslicer that lay resting under it. Below the throne and to the side of Jokad, the giant gecko rises too, moving to engage.

Kael moves next, completing his spell and sending a magic missile flying towards the warchanter. Two flashes of magical energy surge forth from his hand, darting past the pillars and the unfolding chaos, and striking at the warchanter. The bolts hit her hard, and she falls dead, her song ended. The sight of her instantaneous death appears to have frightened the women and children even more, and what was a stampede from the smell is now a full-on rout.

WARCHANTER DOWN

OOC: Friadoc: Kael is still level 2 for some reason, but everyone leveled up to 3 at the end of the glassworks/catacombs. That means that you need to update your character sheet ASAP. Also, you now get 2 missiles per magic missile attack. I just doubled damage on this one. Please update Kael as soon as possible.

OOC: Rhun - the warchanter is down, so I will assume that target is on the bottom two commandos.

Danth moves next, casting heat metal on the two commandos nearest. The first instantly drops his glowing blade , but the second manages to hold on, albeit with a look of real fear on his face now. What demons have come to destroy them!!!!

OOC: The surprise round ends. Now for the DC14 saves against the harpy musk. All fail their saves except for the same commando who survived the heat metal. He should get a medal for bravery, except that he is almost certainly about to die.

The stench of the harpy musk is high now, and the bottom and top doors are both thrown open as the weaker goblins flood out of the room in chaos. The commandos and ripnugget stand their ground, looking concerned now, seeing the ease with which you dispatched the warchanter. Seeing the ease with which you turned the morale of the goblins. Then the stench starts to hit them, and they gag and look shaken and upset by the smell. It doesn't smell too good to you guys either, but nothing worse than some of the other strange medicines and poultices you have been forced to use as a child.

All of the goblins that remain in the room look very shaken, except for one commando, nearest the door you entered, who, while gingerly holding a rapidly heating blade, looks ready to engage Jovik. The others, looking less up for the fight than they did only a second or two before, move gingerly to engage. One is unarmed, his hands blistered from his heated sword. The other runs at Jokad, keen to help his master.

OOC: apologies for the slight delay - forums down last night for a few hours. Round 1 follows.
 

hewligan

First Post
Throne Room: Round 1

2523928044_ca810a50f5_o.png


OOC: Pink = shaken, so -2 to rolls. Locations after combat movement. I am numbering commandos from left to right.

OOC: Initiative order: Jovik (21), Gecko (20), Jokad (20), Commando 3 (14), Kael (11), Commando 2 (6), Ripnugget (6), Commando 1 (4), Danth (4) (Commando init rolls )

Jovik is up and moving before the clay pot even hits the floor. He moves in fast on the commando to his left, engaging him with dexterity and a blinding blur of flashing blades. The commando lifts his blade to parry, but before he can block the rogue, he has already moved. The thief is gone. The goblin looks confused, tries to turn around, winces as the pain in his hands from his heated weapon worsens. No, it is not pain in his hand. He looks confused. Suddenly his eyes roll up into his head and Jovik, with a single fluid motion, release Goblin Hook from where it had been three inches deep in the goblin's skull.

COMMANDO DOWN.

The gecko, almost the size of a horse, albeit it low and sleep and very blue, bits forward hard at Jokad. The Shoanti sees it coming and gives it a boot on the nose to keep it away. It hisses in displeasure as it prepares to redouble its attack (( misses ))

Jokad, however, is much more focused on Ripnugget. The goblin chief looks unhappy. You can tell he is bordering on fear.

You skum. You cannot attack my stronghold. I AM RIPNUGGET, DESTROYER OF HORSES! he yells. This last bit elicits a short grunted laugh from Jokad. This really seems to disconcert Ripnugget.

And then Jokad hits him. It is a wicked hit, enough to kill a normal goblin twice over, but Ripnugget is no ordinary goblin. He rides the hit with a scream, pulling his own body back off the blade. The damage to his left shoulder is severe. He looks in pain, takes a single quick glance at the window as if thinking about making his escape, but changes his mind and presses on with his attack.

The commando who has moved in behind Jokad cracks down with his horsechopper. The wound is partially absorbed by the armour the barbarian wears, but the whack still hurts, and Jokad knows that there will be much bruising there later. He grunts against the pain. Now he is in trouble. 3 on 1 and flanked.

OOC: he hits for -4hp to Jokad

Kael responds next, unleashing another magic missile spell. He can see that Jokad is in trouble, and choses to unleash a magic missile at the Commando who is engaged against him. His twin bolts streak out and burn into the goblin. It screams as the fire damages it, and turns to engage against his aggressor (next round he is coming for you, but he is heavily damaged, having lost 8hp from your spell ).

The Commando north of Jovik attacks the rogue, but misses wildly. He is weaponless, and the look in his eyes tells you that he thinks he is about to die. Still, he does not look ready to break.

Ripnugget swings at the head of Jokad, but his fury is not making his actions precise or well concealed. Jokad parries easily. It is just as well, for the goblin chief clearly has some strength behind his attack, despite his short size.

Danth, finding that his chosen target now lies dead at his feet from a blow to the skull by Jovik, moves north two spaces to attack the unarmed commando (Commando 2). He attacks this goblin, but misses.

You can hear shouting and screaming rising from within the palisade now. The vast majority of the women and children have fled the room. A single goblin child of two or three is crying in the far corner, all alone. You can hear shouts and the running of feet all around. One thing is clear - the alarm has very much been raised!!!

OOC: Round 2: initiatives and actions please. Kael - update your character. Also, the goblin in front of you is clearly very badly injured. Enough so that you don't think it is worth using another spell on, given that you still have the demon woman to meet at some point this day.

Positions at end of round 1:
2523987056_cce48289b5_o.png
 
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