The Throne Room
Time to roll!
Jokad thrusts the door open with his shoulder, barging into the room and clearing to one side to let the others move through behind him.
Before you lies a packed throne room. It is decorated with hanging furs along its walls, mostly black and red-striped firepelt skins, various dog pelts, and in some cases, what look like horse hides. Four square timbers support the ceiling, their faces studded with dozens of iron spikes, with the lower reaches decorated with dozens of impaled and severed hands (human, it would appear) in various stages of decay. To the northeast of the room, a wooden platform supports a throne heaped with dog pelts and horse hides. Dog skulls adorn the armrests and a horse skull leers over the throne's back. To the left of the throne is a single window to the outside about three feet off the ground, and covered by a thick curtain. The room has a few doors (see map)
By Sarenrae, the room is PACKED!
Sitting atop the throne, with a fat, naked female goblin slouched on his lap stroking his chest, is Warchief Ripnugget. He is big for a goblin (OOC: still "small" size), with very dark green skin, and a more pronounced snout than his minions. Atop his head is a rather crude scrap metal crown, a reasonably fine quality breastplate embossed with the strange seven pointed rune that you have seen so many times before now. There are feathers, bird skulls, horse teeth, and human finger bones, all threaded around him as necklaces, bracelets, and just free hanging decoration. His right hand, stretched out on the arm of the throne, has a dogslicer lying under it. As you entered he was tapping this in tune to some private beat. As soon as you enter, he stops tapping, and turns to face you, his face contorted in surprise.
At the foot of his throne lies a giant lizard creature. Beside it lies a bowl of water. Its back has a saddle on it. It looks, for the world, like a giant gecko mount. It starts to rise as it sees you, its large green eyes observing you hungrily, its tongue flicking back and forth as it tastes the air.
The air stinks.
The rest of the room is teeming with goblins. They seem to be living their life in here. There are women and children, most of them crowded along the left wall. You count perhaps ten females crammed in here, and double that in children, from tiny infants to what would pass for pre-teenage in a human. They are generally naked, except for some faint scraps of clothing, and have been entertaining themselves with picking over the corpse of a dead horse.
And then there are the warriors. You can see three commandos, recognising them from your fight in Sandpoint. Tougher, madder, but fortunately no taller, than your average goblin warrior. They are spread around the room, generally distracted, only now turning to observe your entry. They appear caught by surprise.
Sitting against one of the four wooden pillars is a goblin warchanter, her face perhaps the ugliest goblin face you have ever seen - ritually scarred, and with shiny stones embedded into her wounds, trapped as the flesh grew. She has a pretty pathetic head of hair, pulled up in a mohawk. You would laugh, only she might take offense.
Stop! shouts Ripnugget in common.
This is my throne room, what are you doing here? You haven't earned the right to be here. State your business! Chanack, grack, grack, honar!
He spits this last bit out in goblin, eliciting a few nervous laughs from his assorted minions.
Well, speak, white-meat! he barks.
OOC: You do have the surprise, despite Ripnugget speaking. You can use the surprise to talk, or you can bowl right on in and engage whoever you want. If you want to engage, just let me know your move action and roll any required attacks. Then also please roll initiative and actions for the first full round of combat.
OOC: The door Jokad just opened was on the right edge of R11, sorry if that isn't too clear from above. So, moving into the room is just a single square move to the left.