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Clutches of Evil - OOC Thread


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Fenris

Adventurer
Nonlethal Force said:
Overdressed?

You mean plate mail or explorer's clothing?

Equipment in general. Based upon what the other two have, it seems Varius has a bit of a disproportionate amount of gear. But only you know what you have in store for them. I just want to enter in balance with them.
 

Nonlethal Force

First Post
[Sblock=Fenris]I thought that too at first glance. However, the party average for funding is currently at 5,676 gold. What probably makes it seem a bit odd is that the average coinage carried per person is 2,221 gold. So they have a fair amount of unspent wealth yet.

Oh ... and they did only look for money in one of three downed fighters. They missed some wealth there, too. ;)

However ... it isn't like it'll be hard to make up the difference, either. I'm not out to screw people out of wealth. It'll likely find its way in somewhere or another if nothing else to keep the party up to ECL expectations.[/Sblock]
 
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Nonlethal Force

First Post
You know it! :D

Anyway, as you can see I've got it all under control.

For the rest of you not reading that Sblock, there isn't any spoilers about the future in there, so Fenris isn't getting any advanced knowledge. [Sblock edited just to make sure. :) ]
 
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Bloodweaver1

First Post
Unfortunately I will be unable to get you a submission in time. :(
Which works out as the requirement has already been met. :D

I appreciate the oppurtunity, good luck all!


-Blood
 

jkason

First Post
Nonlethal Force said:
I can see a few possibilities:

1. Bringing Eloi into the party because the party can use a scout and ranged expert.

2. Bringing Varius into the party can give an upfront boost to Keryth and probably (but not necessarily) means that Bahruul can be safely "put back on the shelf." [Note: not killed, in case Daz does eventually find his way back.]

3. Bringing both into the party could also mean putting Destiny "on the shelf," but as with Bahruul not absolutely necessary.

Since we have the room, I don't see a reason why we can't bring in both. And while unleashed and I are finishing up with this adventure, perhaps Fenris and Rino can work up some mutual connections between their two characters?

As to shelving, without Daz here to play him, I think it might be better if Bahruul went his own way, possibly with Destiny. Byntrou's recurring deciept might actually be a decent in-game reason: Byn presented himself as an arcane specialist to get Bahruul's protection, but not only is he fairly novice in this, but then he went and trained with the thieves' guild in secret. Personally, that might give a nice motivation IC for Byn to keep taking sorcerer levels when he's uncomfortable with magic: he feels guilty about losing Bahruul's trust (and possibly Destiny's, depending on how you decided to play that)?

That sort of dovetails with some of the other characters, too, in that both Byn and Varius would be characters seeking a kind of redemption. And since Byn's trying to do a kind of penance, that might also explain why he'd try to stick with Keryth, as well.

My couple of coppers, in any case.

jason
 

Nonlethal Force

First Post
Thanks for te update Blood. Happy gaming elsewhere!

Sounds lie a fair plan - at least solid to begin with. Other thoughts?

Like jkason, I was thinking that it would be easiest to have Rino and Fenris' characters having a common backstory at least (assuming they are both brought in - which unless Unleashed objects to I think we can go ahead and put forth). That shouldn't be too difficult given the Homebrew World info thread and Fenris' good start on a story background already in place. It shouldn't be too much of a stretch to put a human fighter and an elven scout together. Especially since racial tensions are largely relaxed in this world and neither of those races have "elven/human cities" where their blood remains pure.

The real trick is getting a fighter from Tongra (Varius) to be in Dullstown (extreme north-central of Barghost). But that can be done with only a bit of effort.

Rino, Fenris ... go ahead and finish up your backstories and collectively try to come up with some common thread if you can. It doesn't have to be a great connection, just some reason they would be in the same tavern/inn/temple/whatever. Once you've got that, I'll start your portion of the game. It'll be very RP heavy in the beginning just to help you both get into character. Then we'll get you all together once Unleashed and Jkason finish their underground quest. Actually, on second thought. THey wouldn't need to be so far north as Dullstown. They could be in Theropa ... which would make much more sense for Varius at least. Because ... ultiamtely Byntrou and Keryth need to make their way back to Theropa (actually Great Bend) to visit the temple of Heironeous there.

Unleashed, Jkason ... I'll ultimately let you both make the call regarding Bahruul and Destiny. Jkason has provided a legitimate reason for his character to part with Bahruul and stick with Keryth - good thinking, it is much appreciated! The question that remains is whether the party would like to keep Destiny. Unleashed made the point earlier that in Homebrew Worlds it can be nice to have a DMPC for flavor info, but in the PbP format I can also give flavor info via Sblocks to the appropriate characters, too. So a DMPC is not necessary, either. It really just depends if you want to be a party of four ... or a party of four with a tag-along who only occasionally speaks and gets their share of the XP.

[Sblock=jkason]I'm okay with RPing out Bahruul's/Byntrou's break-up. The way that would be easiest would be to build upon what you already said and have Bahruul not want to head back to Theropa immediately and rather head west in search of his quest. Byntrou could feel a loyalty to "completing the task first" and thus choose to go to Theropa. Bahruul could accuse Byntrou of being loyal to the world before herdmates, and Byntrou could be okay with that (given his relationship with Destiny and Keryth and his training in the theiving ways). As you said, Bahruul could think Byntrou wasn't keeping up his end of the agreement anymore. That could give Byntrou the guilt you spoke of earlier and give him a reason to stick to Keryth (and possibly Destiny).

Regarding Destiny, I'd personally rather not have that end unpleasantly should Destiny leave the party. Two break-ups ending so quickly together might be an awful lot to put on Byntrou's shoulders. Rather, Destiny could return with them to Theropa and deside to go home and visit family rather than continue adventuring. They could part amicably with an understanding that if Byntrou and Keryth are ever in the area of Nichols that they should look her up. Of course, this is only if you and Unleashed decide to continue on without her.[/Sblock]
 

unleashed

First Post
Nonlethal Force said:
Sounds lie a fair plan - at least solid to begin with. Other thoughts?

Like jkason, I was thinking that it would be easiest to have Rino and Fenris' characters having a common backstory at least (assuming they are both brought in - which unless Unleashed objects to I think we can go ahead and put forth).
Both works for me... welcome aboard Rino and Fenris. :D

BTW Nonlethal, you might want to change the recruiting tag and remove the note in the header of this thread now we've got our new players. ;)

Nonlethal Force said:
Unleashed, Jkason ... I'll ultimately let you both make the call regarding Bahruul and Destiny. Jkason has provided a legitimate reason for his character to part with Bahruul and stick with Keryth - good thinking, it is much appreciated! The question that remains is whether the party would like to keep Destiny. Unleashed made the point earlier that in Homebrew Worlds it can be nice to have a DMPC for flavor info, but in the PbP format I can also give flavor info via Sblocks to the appropriate characters, too. So a DMPC is not necessary, either. It really just depends if you want to be a party of four ... or a party of four with a tag-along who only occasionally speaks and gets their share of the XP.
Well, with Bahruul leaving, his quest goes with him, so it makes sense for Destiny to leave also, if that's the reason she signed on in the first place. (You can take this as my vote for Destiny to depart, and as another reason for her to leave.)

Keryth of course will continue to search out and fight evil regardless of the change, though he's quite pleased Byntrou will be staying with him, rather than following Bahruul, as he's finding this companionship thing a nice alternative to his solitary wanderings. :D
 

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