Ragnar_Deerslayer
First Post
I'm looking to get a crunchy arcane supplement for my campaign, primarily for providing more options for my players. Right now, I'm using Complete Warrior, Draconomicon, Artificer's Handbook, and Book of the Righteous. I do not own any of the 3.0 Books of Eldritch Might.
I've read the reviews on this site, but I'm wondering how they stack up against each other. Which is better balanced? Which is more innovative? Which is more useful? Which would fit with Artificer's Handbook better?
Right now, I'm running Lost City of Barakus. I'm thinking I might run Banewarrens next, so I'm leaning a little to the Complete Book of Eldritch Might, but if Complete Arcane is better, I don't think it'd be too much of a problem to convert the variant bards and sorcerers in Banewarrens to standard 3.5 rules. After Banewarrens, I'm thinking about running Necropolis (but that's a long time in the future).
Assume I can't get both.
Thanks,
Ragnar
I've read the reviews on this site, but I'm wondering how they stack up against each other. Which is better balanced? Which is more innovative? Which is more useful? Which would fit with Artificer's Handbook better?
Right now, I'm running Lost City of Barakus. I'm thinking I might run Banewarrens next, so I'm leaning a little to the Complete Book of Eldritch Might, but if Complete Arcane is better, I don't think it'd be too much of a problem to convert the variant bards and sorcerers in Banewarrens to standard 3.5 rules. After Banewarrens, I'm thinking about running Necropolis (but that's a long time in the future).
Assume I can't get both.
Thanks,
Ragnar