Constables of the 14th Ward


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Lou

Explorer
Raul at the back 2

Fenris said:
Jonas swears invoking every god he can think of. "Come on Soulfetter, we have to get them out, and fast." Jonas gives hand signal to Bruno to stay back and drawing his sword, heads to the cube to try to cut any of his companions out.

Seeing the party part so Soulfetter can get into melee, Raul exclaims, " Out!? Where are the others?!" Then noticing the blob pulling back, Raul mutters, "That doesn't look good."

OOC: Raul will stay at the secret door unless he is needed for something else. There does not appear to be a clear shot for Raul to throw shuriken at the cube with Soulfetter between them. if Soulfetter trips or otherwise is no longer in the way, Raul will prepare to throw at the cube.
 


jkason

First Post
Moru Sen, human conjurer

Scotley said:
[sblock=Moru]Gelatinous Cubes are part of the family of mindless amorphus creatures that exist only to eat organic matter. They attack mindlessly sensing their prey by smell and vibration. They paralyze and engulf their foes. They are slow, mindless and as easy to hit as a wall. They use acid to help digest their foes. Being nearly transparent they can be hard to spot.[/sblock]

Quirking up his mouth, Moru mutters, "Okay. Something acid won't hurt. Hopefully something hard to paralyze ... " He snaps his fingers. "Okay, let's try this."

He pulls a small bag and candle from his spell component pouch, then starts waving the two in an odd pattern, gutteral words forming even as the air next to the cube begins to shimmer and malicious laugh seems to issue from the shimmering space.

[sblock=OOC]Casting Summon Monster III to summon a Dretch. Between the DR 5 / cold iron or good and the acid resistance 10, I figure the cube can't do it much harm.

Note, too, that Moru's augment summoning feat brings the demon in with +4 to both Str. and Con. So the full attack is actually 2 claws +6 melee (1d6+3) and bite +4 melee (1d4+2). And the Fort save is +7 (which will hopefully come in handy if there's any paralysis to deal with).

Takes a full round to cast, though, so the little nasty can't attack until Moru's initiative next round. Summoning it into D35[/sblock]
 
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Leif

Adventurer
Moru Sen

OOC: Moru, you will have the option, from now on, whenever you use a summoning spell to summon a dretch, of calling in this particular dretch if you so desire, and providing that the dretch has not been utterly destroyed. ("Death" in its most basic sense just returns the demon to his/her/its own plane and ends the conjuration.) Or, if you prefer a different one, you have that option, too. If this dretch proves to be particularly effective/scary/whatever and you want to keep summoning him/her/it you (Jason, not you Moru) are free to name it, etc. (Of course, Scotley and I will take care of the hit points and similar variables.) When he/she/it appears, Moru will become instantly aware of the demon's name.

Quoth Moru Sen, "Fetch Me A Dretch!" **POOFF**
 
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Scotley

Hero
Thea muttered a quick string of curses against brainless opponents, then reached into her pack and produced a slender wand. With a terse command, she fired off a single missile into the creature's side- while the actual damage was minimal, Thea at least was comforted by the knowledge it wouldn't miss. The dart of hits the cube with a wet sounding smack. Alarion floats helplessly inside the cube as the acid (1d6=6) slowly digests him. Quirking up his mouth, Moru mutters, "Okay. Something acid won't hurt. Hopefully something hard to paralyze ... " He snaps his fingers. "Okay, let's try this." He pulls a small bag and candle from his spell component pouch, then starts waving the two in an odd pattern, guttural words forming even as the air next to the cube begins to shimmer and malicious laugh seems to issue from the shimmering space. Wally, enclosed within the cube, continues to struggle his Dagger (1d4+4=7) tearing at the cube from inside. Jonas and Soulfetter both make for the narrow passage and the cube, but the Urgant's long strides get him there first. He swings his axe in a powerful blow that splatters goo in every direction. Somehow breaks down the tension holding the gelatinous mass of the cube together. It come apart into a puddle that spreads over a large area and begins to drain away. Darius and Alarion are left on the floor in the center of the puddle still frozen, while Wally rolls out cursing and sputtering. Raul continues to guard the party's escape route, while Rahvin lowers the spike he had ready to toss.


You notice that the floor where the cube was is also covered in shiny copper coins. hundreds of them. Wally notes you all gawking and looks down, a big grin spreads on his face. With a popping sound, this little, puny, disgusting, knuckle-dragging lump with enormous hands and claws appears in a poof of urine-colored, sulfuric-smelling smoke. The creature is mostly obscured by the dissipating smoke. Moru Sen "hears" in his mind the creatures words in a very deep, sinister, and, well, demonic voice, "Yes, Master? You Rannng?"

[sblock=Alarion]You've got 12 more rounds of being paralyzed (3d6=13) [/sblock]

OOC: Actions?
 

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pathfinderq1

First Post
Thea gave a sigh of relief as the cube began to melt away. She almost started forward, but another glance at the layer of goop oozing away made her pause. She did, however, notice the coins, and Wally's apparent interest in them. "Well gentlemen, unless any of us is feeling desperately needy, I think our guide has earned a bonus. What say you?" More quietly, she asked Moru "Do we have any idea how long they'll be frozen like that?"
 

xedr

First Post
[sblock=dm]paralysis (3d6=10) - I think Darius has seven rounds of paralysis left, unless one of y'all already rolled a different number[/sblock]Darius tries to blink the goop out of his eyes without success. I sure hope this situation isn't permanent he thinks.
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
SoulFetter

"Let's get our friends cleaned up a bit. Wally, as far as I'm concerned you can have the copper, but you have to leave it here and get it on the way out. Bonuses are for after the job is finished."
 

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