Shade
Monster Junkie
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"Reflective Surface" (Ex): The tin man's shiny surface deflects all rays, lines, cones, and even magic missile spells. Check for reflection before rolling to overcome the creature’s spell resistance. Roll 1d8 to determine the direction of the reflection, with 1 being straight back at the source of the effect and 2 through 8 counting clockwise around the tin man. Any target in the path of the reflection must succeed at an appropriate saving throw for the effect (if one is allowed) or suffer the full effect.
"Reflective Surface" (Ex): The tin man's shiny surface deflects all rays, lines, cones, and even magic missile spells. Check for reflection before rolling to overcome the creature’s spell resistance. Roll 1d8 to determine the direction of the reflection, with 1 being straight back at the source of the effect and 2 through 8 counting clockwise around the tin man. Any target in the path of the reflection must succeed at an appropriate saving throw for the effect (if one is allowed) or suffer the full effect.