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Converting original D&D and Mystara monsters

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Shade

Monster Junkie
Updated and added some flavor text. Other suggestions are welcome, as these guys are basically a "blank slate" flavor-wise.

These guys are about a foot taller than osyluths, which would seem to have a similar body structure. Since osyluths weigh 500 pounds, maybe 550-600 for death demons?
 

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Mortis

First Post
Shade said:
as these guys are basically a "blank slate" flavor-wise.
That's one of the problems with the creatures developed for the 'simple' OD&D rules, especially monsters created before the Known World/Mystara was a 'concrete' setting. It does allow the individual DM to ttaylor the creatures to his own campaign though.

What you've written at least covers the bases.

Saying all that what it could with is a nice background by one of the Planescape fans - say Shemeska ;)

These guys are about a foot taller than osyluths, which would seem to have a similar body structure. Since osyluths weigh 500 pounds, maybe 550-600 for death demons?
Looks OK to me.

I would call it done and leave individual DMs to expand on the flavour text.

Regards
Mortis
 

Shade

Monster Junkie
Determining LA:
+1 for fly speed
+2 for natural armor over +5
+1 for reach
+1 for unbalanced ability scroes
+1 for damage reduction
+1 for spell resistance
+1 for poison
+1 for at will SLA
+2 for resistance 10 to three energy types
-------------------------------------------
+11

A vrock is +8 and a hezrou +9, so I could see dropping this to the +8 to +9 range.

Damage reduction good and cold iron? Or damage reduction good or cold iron?
 

Mortis

First Post
Shade said:
Determining LA:
+1 for fly speed
+2 for natural armor over +5
+1 for reach
+1 for unbalanced ability scroes
+1 for damage reduction
+1 for spell resistance
+1 for poison
+1 for at will SLA
+2 for resistance 10 to three energy types
-------------------------------------------
+11

A vrock is +8 and a hezrou +9, so I could see dropping this to the +8 to +9 range.

Damage reduction good and cold iron? Or damage reduction good or cold iron?
I'd say +8 and DR good OR cold iron

Regards
Mortis
 





Shade

Monster Junkie
BOZ sends his blessings. Feel free to post the original stats if you have 'em handy.

Otherwise, I'll dig 'em up when I have a chance.
 

Shade

Monster Junkie
I had the chance. ;)

Sollux
Climate/Terrain: Desert, mountain, subterranean
Frequency: Very rare
Organization: Solitary
Activity Cycle: Any
Diet: Omnivore
Int: HIghly (13-14)
Treasure: Z
Align: Lawful neutral
# App: 1
AC: 0 (8)
Movement: 12
Hit Dice: 10-14
THAC0: 11 (10 HD), 10 (11 HD), 9 (12 HD), 8 (13 HD), 7 (14 HD)
# Att: 2 (5/2)
Dmg/Att: By weapon +3
SA: Weapon specialization, exceptional Strength
SD: Immune to fire and illusions, saving throw bonus vs. magic
Magic Resistance: Nil
Size: M (7' tall)
Morale: Champion (16)
XP Value: 3,000 (10 HD) + 1,000/HD

Sollux are tall, statuesque demihumans with crimson skin and bright yellow hair. The irises of their eyes are brilliant white or intense blue; the "whites" of their eyes are glowing yellow, tinged with red.

Adults of both sexes are about 7 feet tall, or slightly taller, and weigh from 180 to 240 pounds.

Combat: Adult sollux have Strength scores ranging from 18/01 to 18/50; they receive a +1 attack bonus and +3 damage bonus in combat. Sollux are very dexterous and typically have Dexterity scores of 16 or higher.

Most sollux that adventurers meet are members of the Brotherhood of the Sun, a knightly order which seeks to confront and defeat efreet on the Prime Material Plane. Its members are called Brothers of the Sun, or sun brothers, whether male or female. Brothers of the Sun wear red-gold plate mail and carry large metal shields that glow with a continual light effect. A Brothers of the Sun always carrys a variety of weapons, including a longsword, a spear, a dagger, a lasso, and a missile weapon--usually a short composite bow. A sun brother's magical items, if he or she has any, are usually enchanted weapons or armor. Most sun borthers are 10th- to 14th-level fighters, but the leader of the order is said to be a mighty warrior of 16th level who wields a longsword of efreeti slaying +3. Every sun borther is a specialist in his or her favorite melee weapon, usually a longsword.

All sollux are immune to normal fire and to all types of illusions, and they can detect invisibility at will. Sollux receive a +1 bonus to any saving throw vs. a magical attack and subract -1 point from any damage they suffer from such an attack, whether the saving throw succeeds or not.

Sollux tend to be even-tempered and somewhat friendly. They prefer to negotiate when dealing with non-efreet and will make an orderly retreat if faced with poor odds.

When dealing with efreet, sollux always seek to slay them or drive them from the Prime Material Plane. Since they cannot fly, sollux usualy try to create a situation where an efreeti will have to attack them. Sollux usually do this by revealing an efreeti's deception (usually by virtue of the sollux's immunity to illusions) or by seizing the efreeti's treasure. The sollux take their battles with the efreet very seriously and plan all their attacks upon them very carefully.

Habitat/Society: Sages believe that sollux form communities and raise their children in magma-filled chambers deep underground. Only those sollux who have proved themselves to be mighty warriors (usually by defeating an efreeti) are allowed to enter the Brotherhood of the Sun. Individual sun brothers make thier homes in scorched deserts, the craters of active volcanoes, or anywhere else there is great heat. However, they spend much of their time traveling the world, seeking out efreet and visiting other sollux. In times of great need, individual sun brothers band together to defeat the efreet, but usually they rely on their own prowess or recruit whatever likely allies they discover on their travels.

Sollux are extremeley closed-mouthed about the origins of their feud with the efreet.

Ecology: Sollux, although distantly related to efreet, are actually denizens of the Prime Material Plane. They eat much the same foods as humans and demihumans, but they prefer anything they eat to be cooked and served boiling hot.

Source: MC Mystara Appendix.
 
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