Lanefan
Victoria Rules
One could make a case that such a setting is barely D+D any more, if at all. The core rules won't support it, in any edition, in any case.MoogleEmpMog said:Without EXTENSIVELY homebrewing and/or disallowing wide swathes of the core rules, explain to me how a skillful DM can create a playable setting using only the core rules that is:
> a swashbuckling world of high-flying airships that sail over a world-sea infested with titanic sea serpents, where bold rogues with a variety of abilities battling it out with rapiers, pistols, muskets and the occasional experimental aeroplane.
Very do-able. Humans being the only *widespread* sentient race does not mean they're the only one; the other core races can be rare, but findable (and thus playable). The magic taint is easy to apply in one or more of several different ways: magic is unstable thus any spell has a small failure or wild-surge chance; magic stored in items has a chance over time of becoming corrupted thus there is a far higher chance of finding cursed items than usual; the PC spellcasters have been blessed by Mystara such that only they are exempt from the dark touch (and, natch, the campaign goal is to remove said dark touch from *all* magic...), etc. etc. The last option there is probably the most rules-acceptable.> a gritty sword and sorcery world where humans are the only widespread sapient race, and all other intelligent creatures (mostly demons, snakemen and man-apes), to say nothing of all spellcasters and magical items, are tainted by the ineffable, mind-wrenching touch of the outer dark.
Everything except the treetop-leaping mythic far east part can be done...just takes imagination.> a treetop-leaping, sword-flourishing mythic far east, where skilled warriors, sages and wizards are most often one and the same, wuxia flourishes are commonplace, dragons are benevolent spirits and the non-human races are a mix of animals that can take human form and assorted (sometimes) benificent spirit creatures.
Lanefan