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Crown of the Kobold King

Corpseflower

First Post
Voda> Keep in mind that to activate spell completion/trigger items like scrolls and wands you'll need to take items that use spells that you have on your (wu jen) spell list. Otherwise you would need to use the Use Magic Device skill to use them and as it isn't on your class list and this is a low level game you wouldn't succeed very much.

Everyone gets a dialogue color too. Needs to be readable on the standard black background. NPCs sound like this.
 
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OnlytheStrong

Explorer
Code:
Str=12, +1  
Dex=12, +1 
Con=10, +0 
Int=18, +4 
Wis=8, -1
Cha=14, +2
Alignment: NG[center]Hp=14
Initiative=+1
Base Attack Bonus=1
AC=15(touch=11, flat footed=14)[/center]

[color=red]Saves:[/color]

Fortitude: 0 (0 base + 0 ability mod)
Reflex:  1 (0 base + 1 ability mod)
Will:  2 (3 base -1 ability mod)

[color=red]Skills: (only those with Ranks)[/color]

Bluff (cc)= 6 (2 ability mod+ 2 ranks + 2 misc mod)
Concentration=5/9 (0 ability mod + 5 ranks + 4misc mod when casting)
Diplomacy (cc) = 4 (2 ability mod + 2 ranks)
Gather Information (cc) = 4 (2 ability mod + 2 ranks)
Intimidate= 9 (2 ability mod + 5 ranks + 2 misc mod)
Knowledge(arcana)=9 (4 ability mod + 5 ranks)
Knowledge(history)= 9 (4 ability mod + 5 ranks)
Listen (cc) = -1 (-1 ability mod + 5 ranks)
Spellcraft= 7 (4 ability mod + 3 rank)
Spot (cc) =-1 ( -1 ability mod + 0 ranks)

[color=red]Feats:[/color]

Combat Casting
Toughness
*bonus* Persuasive

[color=red]Class Features:[/color]

Armored Mage, Warmage Edge, Simple Weapon Proficiency,
Light Armor Proficiency, Light Shield Proficiency

[color=red]Equipment:[/color]

Studded Leather Armor, Buckler, Light Crossbow, Bolts (20), 
Spell Component Pouch, Belt Pouch (2), Flask of Acid (2), 
Sunrod (2), Mage Armor Potion (4), Cure Light Wounds Potion (10) 

[color=red]Attacking:[/color]

Light Crossbow: +2   Dmg: 1d8  Crit: 19-20x2  Range: 80ft

[color=red]Daily Spells:[/color]

0 level: [ ]  [ ]  [ ]  [ ]  [ ]  [ ]
1st level: [ ] [ ] [ ] [ ]

Spell Save DC= 10+CHA (2) +spell lvl

[color=red]Spell List:[/color]

[color=orange]Cantrips[/color]
Acid Splash, Disrupt Undead, Light, Ray of Frost

[color=orange]1st level[/color]
Accurracy, Burning Hands, Chill Touch, Fist of Stone, Hail of Stone,
Magic Missile, Lesser Orb of Acid, Lesser Orb of Cold, Lesser
Orb of Electricity, Lesser Orb of Fire, Lesser Orb of Sound,
Shocking Grasp, True Strike


[color=red]Money[/color]

900gp-809gp=97gp left

[color=red]Carrying Capacity and Equipment Weight[/color]

Light Load: 43lbs
Med Load: 86lbs
Heavy Load: 130lbs

Weight of Equipment: 38lbs. 

[color=red]Speed:[/color]

30ft

[color=red]Languages:[/color]

Common
Goblin
Orc
Giant
Draconic
I will take plain 'ol Orange. This is Aidan for the game. If I left anything else out, kick me and let me know. I think I got it all though, because it's basically my whole character sheet lol.
 

Corpseflower

First Post
OTS> Yeah looks good. Throw your name and class up top and give yourself a +2 misc on Spellcraft (synergy from Kn Arcana) and you are good to go. You have a little gold left and it might be useful to grab a few scrolls if you like.

You can post Aidan in the RG.

1 Half orc Fighter, 1 Dwarven Samurai, and 1 Rogue to go.
 

okuth0r

First Post
My Character
Ordin Blackhaft

Name: Ordin Blackhaft
Class: Samurai
Race: Dwarf
Size: Medium
Gender: Male
Alignment: Lawfull Good

Str: 16 +3
Dex: 12 +1
Con: 16 +3
Int: 12 +1
Wis: 10 +0
Cha: 12 +1

Level: 2nd XP: 1250

BAB: +2
Grapple: +5
Speed: 20ft
Init: +5

ACP: 0
HP: 21
Damage Reduction: None
Spell Resistance: 0
Armor Class: 16 (+0 Dex, +5 Chainmail, +1 Dex) Touch: 11 Flat-Footed:15

Attack +6 Katanna D10+3 (+4 2 handed) 19-20 x2 Or
Attack +4 Katanna d10+3 and
Attack +4 Wakizashi d6+1

Fort: +6 (+3 Con, +3 Base, +0 Other)
Ref: +1 (+1 Dex, +0 Base, +0 Other)
Will: +0 (+0 Wis, +0 Base, +0 Other)

Racial traits:
Stability (+4vs. Bull rush)
Hardy (+2 vs. Poision, Spells and Spell like effects)
Hatred (+1 to hit orcs and goblinoids)
Giant Bane (+4 to AC vs Giants)
+2 Appraise (metal and stone items)
+2 Craft (metal and stone items)
Darkvision 60"

Languages: Common, Dwarven, Orc
Class Features: Diasho proficiency, Two swords as One

Skill Points: 12 - [(2+1 (Int)) x 4]
Max Ranks: 5
Skill Penalty (-5 swim, hide, etc)
Skills:
Appraise +1 (0 Ranks, +1 Int)
Craft (Armoursmithing) +4 (3 Ranks+1 Int)
Craft (Weaponsmithing) +4 (3 Ranks +1 Int)
Diplomacy +6 (+3 Ranks, +1 Cha, +2 Feat)
Knowledge (History) +2 (1 Rank +1 Int)
Knowledge (Nobility and Royalty) +2 (1 Rank +1 Int)
Ride +2 (1 Rank, +1 Dex)
Sense Motive +5 (3 Ranks, +0 Wis, +2 Feat)

Listen +0 (0 Ranks, +0 Wis)
Spot +0 (0 Ranks, +0 Wis)

Feats:
Improved Initiative
Bonus: Negotiator (+2 to Diplomacy and Sense Motive, would rather a crafty one...)
Exotic Weapon Proficiency (bastard sword (katanna))-Diasho Proficiency
Two Weapon Fighting - Two swords as One

Equipment Worn/Sheathed [Weight]:
Explorers’s Outfit (free) [0]
Katanna (Masterwork Bastard Sword)
Wakizashi (Masterwork Short Sword)
Chainmail [40]
Daggers (2, one waist, one boot) [2, 1 each]

Equipment (in Backpack) [Weight]:10
Potion of Cure Light Wounds
Blanket, Winter
Flint and Steel
Soap
Waterskin

Total- 25
Money:
C- 0
S- 0
G- 90
P- 0

Tactics
Ordin will protect those weaker, keep to the front of combat, making smart choices when charging and fighting (not getting flanked). He will fight with Katanna in two hands unless we are outnumbered or the enemy is easily hit, then fight with both.


Backstory [sblock]
Trained as Samurai for the elite fighting forces of the dwarves, he saw some front line action but after several months he recieved word, his town and family had been destroyed. Bent on dying honorably he now stands as the last of his unit. Wandering the land is easier for him than returning to graves, and new service to someone other than family...
[/sblock]
 
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Corpseflower

First Post
okuth0r>
Looks fine. It looks like you'd only have 46 gold remaining. Your ACP is noted in the skills section, but listed as 0 up top. Give me the simple rundown of the 2 swords as one class feature. I imagine it's pretty self explanatory, but better to ask so I know. Go ahead and post a copy over in the Rogues Gallery- link is in my sig.

Ferrix and WarShrike> If you guys are close to finished I might go ahead and start and you can finish sheets as we get the story in motion. Chime in and let me know.
 


okuth0r

First Post
Looks fine. It looks like you'd only have 46 gold remaining.

ddidnt add up the small pieces.. backpack etc, 46, can i trade in 4g for misc (whetstone, tinderbox, etc) or do you want me to list and price? revising the sheet to break up coinage too, so i have change.


Your ACP is noted in the skills section, but listed as 0 up top.

sorry, up top is ACtion Points--- didnt know if you were useing so didnt remove, just left 0.

Give me the simple rundown of the 2 swords as one class feature. I imagine it's pretty self explanatory, but better to ask so I know.

They are just class ability names for gaining feats for flavor. Diasho proficiency is just the class ability name for earning Exotic weapon profiiency, Bastard sword. Two swords as one is the Two Weapon fighting feat. All the Samurai feats are specific to his weapons... Katana and wakizashi. (can use 2 shorts swords with two weapon fighting, have to use katana and wakazshi.


Go ahead and post a copy over in the Rogues Gallery- link is in my sig.

been done...soem things i can do right... some...


cant remember everything tho...
talking in this color i think
 
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Corpseflower

First Post
okuth0r said:
didnt add up the small pieces.. backpack etc, 46, can i trade in 4g for misc (whetstone, tinderbox, etc) or do you want me to list and price? revising the sheet to break up coinage too, so i have change.
It's not really a big deal either way I'm not worried about a few coins here or there, but for the sake of completeness I generally go through and add junk up. Here's what I had:

MW Bastard Sword 335, MW Short sword 310, Chainmail 150, (2) daggers 4, backpack 2, Cure Light 50, Winter Blanket 0.5, Flint & Steel 1, Soap 0.5, Waterskin 1 Grand total: 854


Ahh yes. Action Points. Thanks for reminding me. You all have 6 Action Points.

For those who might not be familiar-

You can burn a point to:
-Stabilize when dying.
-Add 1d6 to any of the following
...Attack roll,
...Skill Check,
...Ability Check,
...Level Check,
...or Saving Throw.

If you have a Class Feature that has limited number of uses per day, 2 Action Points would allow an additional use, but I don't think that applies to anyone in this group except Dimlez's Watchful Spirit.

Action points can only be used once in a round. They are replenished at leveling, but cannot be carried over. Use em or lose em. If you want to use one, you have to do so before waiting for the DM to reveal the outcome.
 
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