Creamsteak
Explorer
This is the thread for my home campaign that I'm going to be running on the Enworld boards. This is the Out of Character thread in the Talking the Talk forum. This is where any major out of character or meta discussion for the game can take place.
In the first post in this thread I will give general information for the game and instructions. In the second post I have a list of important and helpful links you may want to use for this game. The third post contains character creation mechanics. Everything after that point is free-for-all where anyone can post questions or discuss any topic at hand.
Basics
This game is played in the Playing the Game forum. In the 2nd post in this thread I have a link to the game thread. That is where all IC stuff will go. Role-playing, combat, discussions, etc.
The first step to complete is getting a character up and running. This requires you to make a character following the guidelines I've set up. If you have any questions, post here. If you have any important opinions post here. When your character is fully set up, we will post it to the Characters, Items, and Monsters thread. That's linked in the post below. That is where I'll post anything I don't mind you looking at (dead NPC stat-blocks, new monsters, magic items, etc).
Once the character sheets are up, I'll start posting to the In-Character thread (also linked below) starting the game off. I intend to start off with a combat so you can learn how play by post combat works, and see what sort of system you like.
Character Template
Here is one example of a character sheet you could use. This one all you need to do is copy the contents to notepad, then fill in the blanks. Then replace all the \ with / to make the formatting work.
Example 1
For another example, here's a monster manual stat-block format for a character.
[sblock=Example 2]
Gray the Nomad
Chaotic Neutral Male Half-Orc Druid 1
Hit Dice: 1d8+2 (10 hp)
Initiative: +3 (Dex)
Speed: 20 ft. (medium load)
Armor Class: 17 (+3 Dex, +3 Armor, +2 Shield)
Base Attack/Grapple: +0/+3
Attack: Shortspear +3 (1d6+3/x2) melee or shortspear +3 (1d6+3/x2) ranged
Full Attack: Shortspear +3 (1d6+3/x2) melee or shortspear +3 (1d6+3/x2) ranged
Special Attacks: None
Special Qualities: Animal companion, darkvision (60 ft.), nature sense, orc blood, wild empathy
Saves: Fort +4, Ref +3, Will +4
Abilities: Str 16, Dex 16, Con 14, Int 10, Wis 14, Cha 6
Skills & Feats: Concentration +3 [1 ranks], Handle Animal +1 [3 ranks], Heal +3 [1
ranks], Knowledge (nature) +3 [1 ranks], Listen +5 [3 ranks], Ride +3 [1 ranks], Spellcraft
+1 [1 ranks], Spot +3 [1 ranks], Survival +7 [3 ranks], Swim + 4 [1 ranks]; Improved
Unarmed Strike.
__________________________________________________
Alignment: Chaotic Neutral
Languages: Common, Druidic, Orcish
Druid Spells: 0th - Virtue x3; 1st - Magic Fang, Produce Flame
Equipment (69 lb.)
Backpack (2 gp/2 lb.)
Bedroll (0.1 gp/5 lb.)
Belt pouch (1 gp/0.5 lb.)
Heavy wooden shield* (9 gp/10 lb.)
Hide armor (15 gp/25 lb.)
Holly and mistletoe (0 gp/0 lb.)
Sack (0.1 gp/0.5 lb.)
Shortspear (1 gp/3 lb.)
Spade (2 gp/8 lb.)
Spell component pouch (5 gp/2 lb.)
Trail Ration (3 gp/6 lb.)
Waterskin (1 gp/4 lb.)
Winter blanket (0.5 gp/3 lb.)
Gold coin (1 gp)
* Father's wooden shield
Description
Name: Gray (or Grey)
Gender: Male
Age: 23 years
Height: 6'3"
Weight: 235 lb. (304 lb. with gear)
Skin: Light gray pigmentation, only faint green
Hair: Long wavy gray and black, partially bald
Eyes: Deep gray-blue
Teeth: Dull white with slight jaggedness
Animal Companion
Sandhair
Horse, Heavy - Large Animal; Hit Dice: 3d8+6 (19 hp); Initiative: +1; Speed: 50 ft.
(10 squares); Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12; Base
Attack/Grapple: +2/+9; Attack: Hoof –1 melee (1d6+1*); Full Attack: 2 hooves –1 melee
(1d6+1*); Space/Reach: 10 ft./5 ft.; Special Attacks: None; Special Qualities: Link, low
-light vision, scent, share spells; Saves: Fort +5, Ref +4, Will +2; Abilities: Str 16, Dex 13,
Con 15, Int 2, Wis 12, Cha 6; Skills: Listen +4, Spot +4; Feats: Athletic, Endurance.
Tricks: Come, Defend, Down, Guard, Heel, Stay, Work.
Related Gear: Feed (0.3 gp/60 lb.), Pack saddle (5 gp/15 lb.), saddlebags (4 gp/8 lb.).
[/sblock]
The third and probably easiest option is to fill out character sheet in a word or excel file, and then port save it as an attachment to the board.
There are a LOT of examples of character stat-blocks in the pbp boards around here. While I prefer to write all my characters up as a monster stat-block, that's definitely not the most common.
In the first post in this thread I will give general information for the game and instructions. In the second post I have a list of important and helpful links you may want to use for this game. The third post contains character creation mechanics. Everything after that point is free-for-all where anyone can post questions or discuss any topic at hand.
Basics
This game is played in the Playing the Game forum. In the 2nd post in this thread I have a link to the game thread. That is where all IC stuff will go. Role-playing, combat, discussions, etc.
The first step to complete is getting a character up and running. This requires you to make a character following the guidelines I've set up. If you have any questions, post here. If you have any important opinions post here. When your character is fully set up, we will post it to the Characters, Items, and Monsters thread. That's linked in the post below. That is where I'll post anything I don't mind you looking at (dead NPC stat-blocks, new monsters, magic items, etc).
Once the character sheets are up, I'll start posting to the In-Character thread (also linked below) starting the game off. I intend to start off with a combat so you can learn how play by post combat works, and see what sort of system you like.
Character Template
Here is one example of a character sheet you could use. This one all you need to do is copy the contents to notepad, then fill in the blanks. Then replace all the \ with / to make the formatting work.
Example 1
Code:
[b][b] Name: [\b]
Gender:
Race:
Class:
Level:
Alignment:
Deity:
[b] Ability Score Modifier [\b]
Strength: 8 -1
Dexterity: 8 -1
Constitution: 8 -1
Inteligence: 8 -1
Wisdom: 8 -1
Charisma: 8 -1
[b] Saves Base Mod Feat Total [\b]
Fort: 0 0 0 0
Ref: 0 0 0 0
Will: 0 0 0 0
[b] Hit Dice: 1dx+0 Hit Points: 1
Initiative: +0 Speed: 30'
Armor Class: 10 FF: 10 TH: 10
Base Attack: +0 Grapple: +0
Space: 5' Reach: 5' [\b]
[b] Skill Abil Ranks Mod Misc Total [\b]
Awareness Wis 0 0 0 0
*Balance Dex 0 0 0 0
Bluff Cha 0 0 0 0
*Climb Str 0 0 0 0
Concentration Con 0 0 0 0
Craft (_________) Int 0 0 0 0
Craft (_________) Int 0 0 0 0
Craft (_________) Int 0 0 0 0
+Decipher Script Int 0 0 0 0
Diplomacy Cha 0 0 0 0
+Disable Device Int 0 0 0 0
Disguise Cha 0 0 0 0
*Escape Artist Dex 0 0 0 0
Forgery Int 0 0 0 0
+Handle Animal Cha 0 0 0 0
Heal Wis 0 0 0 0
Identify Int 0 0 0 0
Intimidate Cha 0 0 0 0
*Jump Str 0 0 0 0
+Knowledge (_________) Int 0 0 0 0
+Knowledge (_________) Int 0 0 0 0
+Knowledge (_________) Int 0 0 0 0
+Knowledge (_________) Int 0 0 0 0
+Open Lock Dex 0 0 0 0
Perform (_________) Cha 0 0 0 0
Perform (_________) Cha 0 0 0 0
Perform (_________) Cha 0 0 0 0
+Profession (_________) Wis 0 0 0 0
+Profession (_________) Wis 0 0 0 0
+Profession (_________) Wis 0 0 0 0
Sense Motive Wis 0 0 0 0
+*Sleight of Hand Dex 0 0 0 0
+Language (_________) --- 0 0 0 0
+Language (_________) --- 0 0 0 0
+Language (_________) --- 0 0 0 0
+Spellcraft Int 0 0 0 0
*Stealth Dex 0 0 0 0
Survival Wis 0 0 0 0
*Swim Str 0 0 0 0
+*Tumble Dex 0 0 0 0
+Use Magic Device Cha 0 0 0 0
Use Rope Dex 0 0 0 0
*Armor Check Penalty Applies. Swim suffers a double penalty.
+Trained Only[/b]
For another example, here's a monster manual stat-block format for a character.
[sblock=Example 2]
Gray the Nomad
Chaotic Neutral Male Half-Orc Druid 1
Hit Dice: 1d8+2 (10 hp)
Initiative: +3 (Dex)
Speed: 20 ft. (medium load)
Armor Class: 17 (+3 Dex, +3 Armor, +2 Shield)
Base Attack/Grapple: +0/+3
Attack: Shortspear +3 (1d6+3/x2) melee or shortspear +3 (1d6+3/x2) ranged
Full Attack: Shortspear +3 (1d6+3/x2) melee or shortspear +3 (1d6+3/x2) ranged
Special Attacks: None
Special Qualities: Animal companion, darkvision (60 ft.), nature sense, orc blood, wild empathy
Saves: Fort +4, Ref +3, Will +4
Abilities: Str 16, Dex 16, Con 14, Int 10, Wis 14, Cha 6
Skills & Feats: Concentration +3 [1 ranks], Handle Animal +1 [3 ranks], Heal +3 [1
ranks], Knowledge (nature) +3 [1 ranks], Listen +5 [3 ranks], Ride +3 [1 ranks], Spellcraft
+1 [1 ranks], Spot +3 [1 ranks], Survival +7 [3 ranks], Swim + 4 [1 ranks]; Improved
Unarmed Strike.
__________________________________________________
Alignment: Chaotic Neutral
Languages: Common, Druidic, Orcish
Druid Spells: 0th - Virtue x3; 1st - Magic Fang, Produce Flame
Equipment (69 lb.)
Backpack (2 gp/2 lb.)
Bedroll (0.1 gp/5 lb.)
Belt pouch (1 gp/0.5 lb.)
Heavy wooden shield* (9 gp/10 lb.)
Hide armor (15 gp/25 lb.)
Holly and mistletoe (0 gp/0 lb.)
Sack (0.1 gp/0.5 lb.)
Shortspear (1 gp/3 lb.)
Spade (2 gp/8 lb.)
Spell component pouch (5 gp/2 lb.)
Trail Ration (3 gp/6 lb.)
Waterskin (1 gp/4 lb.)
Winter blanket (0.5 gp/3 lb.)
Gold coin (1 gp)
* Father's wooden shield
Description
Name: Gray (or Grey)
Gender: Male
Age: 23 years
Height: 6'3"
Weight: 235 lb. (304 lb. with gear)
Skin: Light gray pigmentation, only faint green
Hair: Long wavy gray and black, partially bald
Eyes: Deep gray-blue
Teeth: Dull white with slight jaggedness
Animal Companion
Sandhair
Horse, Heavy - Large Animal; Hit Dice: 3d8+6 (19 hp); Initiative: +1; Speed: 50 ft.
(10 squares); Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12; Base
Attack/Grapple: +2/+9; Attack: Hoof –1 melee (1d6+1*); Full Attack: 2 hooves –1 melee
(1d6+1*); Space/Reach: 10 ft./5 ft.; Special Attacks: None; Special Qualities: Link, low
-light vision, scent, share spells; Saves: Fort +5, Ref +4, Will +2; Abilities: Str 16, Dex 13,
Con 15, Int 2, Wis 12, Cha 6; Skills: Listen +4, Spot +4; Feats: Athletic, Endurance.
Tricks: Come, Defend, Down, Guard, Heel, Stay, Work.
Related Gear: Feed (0.3 gp/60 lb.), Pack saddle (5 gp/15 lb.), saddlebags (4 gp/8 lb.).
[/sblock]
The third and probably easiest option is to fill out character sheet in a word or excel file, and then port save it as an attachment to the board.
There are a LOT of examples of character stat-blocks in the pbp boards around here. While I prefer to write all my characters up as a monster stat-block, that's definitely not the most common.
Last edited: