xiphumor
Legend
One thing that bothers me is that classes who already have proficiency in armor and/or weapons that are also gained from their culture get no benefits. E.g. the Imperial should be a thematically great pick for fighters, but because they already have proficiency in light armor, spears, and light crossbows, it’s a suboptimal pick for them.
So here’s my proposed solution:
If a character gains a weapon proficiency from their culture that they later gain from another source, they gain +1 to damage rolls with that weapon. The second source can be from anywhere, but doesn’t stack.
If a character gains redundant proficiency in armor or shields following the same criteria, they reduce non-magical slashing, bludgeoning, and piercing damage by the following amount while wearing that armor.
Light - by 1
Medium - by 2
Heavy - by 3
Shields also reduce by 2, which stacks with the armor reduction.
Thoughts?
So here’s my proposed solution:
If a character gains a weapon proficiency from their culture that they later gain from another source, they gain +1 to damage rolls with that weapon. The second source can be from anywhere, but doesn’t stack.
If a character gains redundant proficiency in armor or shields following the same criteria, they reduce non-magical slashing, bludgeoning, and piercing damage by the following amount while wearing that armor.
Light - by 1
Medium - by 2
Heavy - by 3
Shields also reduce by 2, which stacks with the armor reduction.
Thoughts?