xiphumor
Legend
If your culture grants you a weapon proficiency you already have, you gain a +1 bonus to damage rolls using that weapon. Likewise, if you have a natural weapon that increases the damage of your unarmed strikes and also have another feature that increases the damage of your unarmed strikes, you gain a +1 bonus to damage rolls with unarmed strikes.
If your culture grants you an armor proficiency you already have, you gain the following benefits while wearing that armor:
Light Armor: You gain a +1 bonus to Dexterity saving throws.
Medium Armor: the maximum Dexterity modifier you can add to your Armor Class increases to 3.
Heavy Armor: While wearing heavy armor, you reduce all bludgeoning, piercing, and slashing damage from nonmagical weapons by 3.
If your culture grants you an armor proficiency you already have, you gain the following benefits while wearing that armor:
Light Armor: You gain a +1 bonus to Dexterity saving throws.
Medium Armor: the maximum Dexterity modifier you can add to your Armor Class increases to 3.
Heavy Armor: While wearing heavy armor, you reduce all bludgeoning, piercing, and slashing damage from nonmagical weapons by 3.