CZILLA yet lives?

Incendax

First Post
As stated by another poster above...

Elven Wizard/Cleric(Divine Oracle): 22 Point Buy.
Dex: 17 Int: 24 Wis: 26

+15 from my Level.
+8 from Wisdom.
+6 from Magic Holy Symbol.
+5 from Good Omens.

AND THEN.
+3 from Wand of Accuracy.
+2 from Elven Accuracy.

So you need to roll a 15+, or 30% success.
If you fail that, you roll again to try and hit 15+, or 30% more.
If you fail that, you roll again to try and hit 10+, or 55% more.

Wizard conveniently provides Resistance.
 

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Jack99

Adventurer
Derren said:
No, it wasn't. Some people tried but they always got a rule wrong, like thinking that Orcus's variable resistance can defend against it.

Okay. I know you spend more time finding flaws in 4e than I do, so I will take your word for it. But could you point out where my "math" is off, since by it, it doesn't seem to be possible. I am sure I have forgotten something, but no idea what.
 

Surgoshan

First Post
Jack99 said:
Hang on.

Cleric wisdom at level 26: 18+2 racial +7 level up = 27

Actually, it's 18+2*+8**+2***=30

* Racial bonus
** +1 at levels 4, 8, 11, 14, 18, 21, 24, 28
*** Demigod gets +2 to two different stats.
 

Noinarap

First Post
Incendax said:
As stated by another poster above...

Elven Wizard/Cleric(Divine Oracle): 22 Point Buy.
Dex: 17 Int: 24 Wis: 26

+15 from my Level.
+8 from Wisdom.
+6 from Magic Holy Symbol.
+5 from Good Omens.

AND THEN.
+3 from Wand of Accuracy.
+2 from Elven Accuracy.

So you need to roll a 15+, or 30% success.
If you fail that, you roll again to try and hit 15+, or 30% more.
If you fail that, you roll again to try and hit 10+, or 55% more.

Wizard conveniently provides Resistance.
Is Wand of Accuracy usable with cleric prayers? The book says you must wield your wand to get the bonus. I would interpret that as using the implement in the attack, which means wizard or warlock spells only.
 

Byronic

First Post
Incendax said:
As stated by another poster above...

Elven Wizard/Cleric(Divine Oracle): 22 Point Buy.
Dex: 17 Int: 24 Wis: 26

+15 from my Level.
+8 from Wisdom.
+6 from Magic Holy Symbol.
+5 from Good Omens.

AND THEN.
+3 from Wand of Accuracy.
+2 from Elven Accuracy.

So you need to roll a 15+, or 30% success.
If you fail that, you roll again to try and hit 15+, or 30% more.
If you fail that, you roll again to try and hit 10+, or 55% more.

Wizard conveniently provides Resistance.

Wand of Accuracy wouldn't work, it only works for Wizard and Warlock spells.
 

Jack99

Adventurer
Surgoshan said:
Actually, it's 18+2*+8**+2***=30

* Racial bonus
** +1 at levels 4, 8, 11, 14, 18, 21, 24, 28
*** Demigod gets +2 to two different stats.

Yes. However the example was a level 26 cleric, which won't have the stat increase at level 28.

Either way, this doesn't change much.

The power will do 2d10+16 (assuming a +6 implement) or so. That's 27 damage or so per round. With epic regeneration, that is covered.

49 rounds times 27 damage, is 1323 damage. This should still not kill Orcus as he has 1525 hps.

What else am I missing? The initial damage will be on average 32 damage. Thats 1355 damage. Still looking to do 180 damage. Even by spending an action-point, I don't recall any powers that do 180 damage on average.

So, how does the cleric kill Orcus in a round?
 


phil500

First Post
ValhallaGH said:
Actually it did.
+15 from level.
+10 from a 30 Wisdom (so, a Dwarf to get that racial bonus).
+6 from magic holy symbol.
+31 to hit versus Will defense of 49. And with a daily, you generally only get the one chance to hit.

So a 15% chance of killing Orcus, if he doesn't Finger of Death you first for pulling him out of his harem chamber to try and kill him.

a human could have a wis of 28 but with action surge would have a 25% chance to hit.

there are other ways to buff up one roll, i think. not many, but there are.
 

Incendax

First Post
Byronic said:
Wand of Accuracy wouldn't work, it only works for Wizard and Warlock spells.

This may be the case, but I haven't seen anything in the rules to back that up. Do you have a Page Number you can quote?

Weilding a Wand in one hand, and a Holy Symbol in the other hand should net you no problems. Unlike the Orb which specifies Wizard Powers, the staff and the wand make no such specifications.

The Staff Mastery specifically states you must be weilding the weapon to activate the bonus to defense. This allows us to infer that you qualify as 'Weilding' a weapon just by having it take up a slot.

The wand allows you to add this bonus to any attack. You could even be weilding it in your off-hand to make melee attacks with, apparently.
 

Byronic

First Post
Incendax said:
This may be the case, but I haven't seen anything in the rules to back that up. Do you have a Page Number you can quote?

Weilding a Wand in one hand, and a Holy Symbol in the other hand should net you no problems. Unlike the Orb which specifies Wizard Powers, the staff and the wand make no such specifications.

The Staff Mastery specifically states you must be weilding the weapon to activate the bonus to defense. This allows us to infer that you qualify as 'Weilding' a weapon just by having it take up a slot.

The wand allows you to add this bonus to any attack. You could even be weilding it in your off-hand to make melee attacks with, apparently.

If you are a member of a
class that can use a wand as an implement, you can
apply the enhancement bonus of a wand to the attack
rolls and the damage rolls of any of your powers from
that class that have the implement keyword, and you
can use a wand’s properties and powers. Members of
other classes gain no benefit from wielding a wand

There you go. The Cleric Power does not come from the Wizard class and therefore does not get to benefit from its properties.

It also doesn't work right fluffwise
 

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