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D&D 3.5 OOC, Rite of passage (Goblin style) (still open for new PC's)

HolyMan

Thy wounds are healed!
Ok I got the crunch done i am looking for a pic or will just describe Azreh. Let me know if I missed anything.

Code:
Name: Azreh
Class: Favored Soul
Race: Goblin
Size: Small
Gender: Male
Alignment: Lawful Evil
Deity: Unknown
 
Str:  8 -1 (02pts.)     Level: 1        XP: 0
Dex: 16 +3 (06pts.)     BAB: +0         HP: 10 (1d8-1+3)
Con:  9 -1 (01pts.)     Grapple: -5     Dmg Red: none
Int:  9 -1 (01pts.)     Speed: 30'      Spell Res: 0%
Wis: 10 +0 (02pts.)     Init: +3        Spell Save: 10+spell lvl
Cha: 13 +1 (08pts.)     ACP: -1         Spell Fail: n/a
 
                   Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor:              10    +3    +2   +3    +1    +0    +0    19
Touch: 14              Flatfooted: 16
 
                         Base   Mod  Misc  Total
Fort:                      2    -1          +1
Ref:                       2    +3          +5
Will:                      2    +0          +2
 
Weapon                  Attack   Damage     Critical  Range
Morningstar               +0       1d6-1         x2    ---
Dagger(melee)             +0       1d3-1    19-20x2    ---
Dagger(thrown)            +4       1d3-1    19-20x2    10'
 
Languages: Goblin
 
Goblin Racial Abilities:
–2 Strength, +2 Dexterity, –2 Charisma.
Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on
Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 
those of Medium characters.
A goblin’s base land speed is 30 feet.
Darkvision out to 60 feet.
+4 racial bonus on Move Silently and Ride checks.
Languages: Goblin. Bonus Languages: Draconic, Gnome, Giant, Gnoll, Orc. 
Favored Class: Rogue. 
 
Class Abilities:
• Spell Casting 
 
Feats:
• Simple Weapon Proficiency(all) - Favored Soul
• Armor Proficiency(light) - Favored Soul
• Armor Proficiency(medium) - Favored Soul
• Shield Proficiency - Favored Soul
• Toughness - Level 1
 
Spells Known:
0 LVL: Cure Minor Wounds, Detect Magic, Guidance, Purify Food & Drink
1 LVL: Cure Light Wounds, Comprehend Languages, Bane
 
Skill Points: 4 (2 + INT mod/level)      Max Ranks: 4/2
Skills                   Ranks Mod  Misc  ACP  Total
Profession(herbalist)      1   +0               +1
Craft(alchemy)             1   -1               +0
Knowledge(nature)          1   +0               +1
 
Equipment:                                             Cost  Weight
Traveler's Outfit                                      free     0lb
Studded Leather Armor                                  25gp     5lb
Morningstar                                             8gp     3lb
Dagger                                                  2gp    .5lb
Blanket,winter(acutally alot of furs)                   5sp   .75lb
Belt Pouch                                              1gp  .125lb
   -trail rations(1 day)                                5sp    .5lb
   -flint and steel                                     1gp     0lb
   -whetstone                                           2cp     1lb
   -candles(5)                                          5cp     ---
Waterskin                                               1gp     1lb
Holy Symbol,wooden                                      1gp     ---
Spell Component Pouch                                   5gp     2lb
Sack                                                    1sp  .125lb
    -artisan's tools                                    5gp     5lb
 
Total Weight: 19lbs      Money:  30gp  8sp  3cp
 
                           Lgt   Med    Hvy  Lift O.H./O.G. Push
Max Weight:                19.5  39.75  60     60/120     300
 
Age: 17
Height: 3'1"
Weight: 42lbs.
Eyes: red
Hair: black
Skin: putrid yellow
[sblock=Appearance]
[sblock=Background]
 
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Sunking

First Post
Any chance you would allow an orc, a gnoll or a hobgoblin character? Seems easy enough to justify one of them going along on the rite of passage to prove their worth to the tribe.

maybe down the line, but not now realy feel this should be about the little critters, and one of those will easely out mach a gobo warrior/fighter so im sorry but no.

http://www.enworld.org/forum/plots-places/272887-wraith-muhagir.html#post5108119

I made a tread for the charekters over in [plots and places]
all looks fine im gonna make the Rite of Passage (Goblin style) in [Playing the game] soon so we can start
 
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Frozen Messiah

First Post
It says that you guys are still ooking for people and I would like to try my hand at the goblin thing.

What books are being used because I would like to make something akin to a giant killer but I need some non-core feats to do it and are we using flaws?
 

HolyMan

Thy wounds are healed!
FM ?!?!?!? Being a goblin is a flaw :p:p

Try making your characters stats and you will see:

We still need a locksmith, and sneak attack will give extra killing power vs. giants, just an ideal.

HM
 

Frozen Messiah

First Post
FM ?!?!?!? Being a goblin is a flaw :p:p

Try making your characters stats and you will see:

We still need a locksmith, and sneak attack will give extra killing power vs. giants, just an ideal.

I think the rogue idea will work, I might go for a pit fighter sort of character.

I hope to have those stats done a.s.a.p.
 

Sunking

First Post
It says that you guys are still ooking for people and I would like to try my hand at the goblin thing.

What books are being used because I would like to make something akin to a giant killer but I need some non-core feats to do it and are we using flaws?


no flaws

as for books I put a list in charekter creation
but feats, prc's or baseclasses from other sources or homebrew just ask
 

Sunking

First Post
all we need is the last one to put i the IC and we are off so FM you have until sunday at midnight if you want in at the begenning else we will just find another place to put you in.
 

Frozen Messiah

First Post
all we need is the last one to put i the IC and we are off so FM you have until sunday at midnight if you want in at the begenning else we will just find another place to put you in.

Thanks for the heads up

Good thing I just figutred that I am going to be playing a Combat Trapsmith (Complete Scoundrel) so all I have to do is all the math and get the backstory done.

When you say x2 Sleight of hand do you mean skill ranks or the total?

Well, here is the first half of Jamal the Goblin:

Code:
[B]Name:[/B] Jamal the Goblin
Code:
[FONT=Arial][B]Class:[/B] Rogue 1[/FONT]
[FONT=Arial][B]Race:[/B] Goblin[/FONT]
[FONT=Arial][B]Size:[/B] Small[/FONT]
[FONT=Arial][B]Gender:[/B] Male[/FONT]
[FONT=Arial][B]Alignment:[/B] True Neutral[/FONT]
[FONT=Arial][B]Deity:[/B] Honoured Ancestor Blak Track, The Trapper[/FONT]
 
[FONT=Arial][B]Str:[/B] 6 -2 (0p.)     [B]Level:[/B] 1       [B]XP:[/B] XXXX[/FONT]
[FONT=Arial][B]Dex:[/B] 18 +4 (10p.)     [B]BAB:[/B] +1       [B]HP:[/B] 6 (1d6)[/FONT]
[FONT=Arial][B]Con:[/B] 10 +0 (2p.)     [B]Grapple:[/B] -6    [B]Dmg Red:[/B] XX[/FONT]
[FONT=Arial][B]Int:[/B] 14 +2 (6p.)     [B]Speed:[/B] 30'     [B]Spell Res:[/B] XX[/FONT]
[FONT=Arial][B]Wis:[/B] 10 +0 (2p.)     [B]Init:[/B] +4       [B]Spell Save:[/B] +X[/FONT]
[FONT=Arial][B]Cha:[/B] 6  -2 (0p.)     [B]ACP:[/B] +0        [B]Spell Fail:[/B] 50%[/FONT]
 
[FONT=Arial]             [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B][/FONT]
[FONT=Arial][B]Armor:[/B]       10      +0      +0      +4     +1     +X    +X      15[/FONT]
[FONT=Arial][B]Touch:[/B] 15              [B]Flatfooted:[/B] 11[/FONT]
 
[FONT=Arial]                   [B]Base   Mod  Misc  Total[/B][/FONT]
[FONT=Arial][B]Fort:[/B]                  +0      +0    X      +0[/FONT]
[FONT=Arial][B]Ref:[/B]                   +2      +4    X      +6[/FONT]
[FONT=Arial][B]Will:[/B]                  +0      +0    X      +0[/FONT]
 
[B][FONT=Arial]Weapon                  Attack   Damage     Critical[/FONT][/B]
[FONT=Arial]Elbow Blade                +0          1d3-2           x3[/FONT]
[FONT=Arial]Sleeve/Boot Blade        +0         1d3-2       19-20/x2[/FONT]
[FONT=Arial][B]Languages:[/B] Common, Goblin, Gnoll, Orc[/FONT]
[FONT=Arial][B]Abilities:[/B] Sneaks Attack +1d6, Trapfinding[/FONT]
 
[FONT=Arial][B]Feats:[/B] Tactile Trapsmith[/FONT]
 
[FONT=Arial][B]Skill Points:[/B] 40       [B]Max Ranks:[/B] 4[/FONT]
[B][FONT=Arial]Skills                   Ranks  Mod  Misc  Total[/FONT][/B]
[FONT=Arial]Hide                          4       +4    +4     +12[/FONT]
[FONT=Arial]Move Silently              4       +4    +4     +12[/FONT]
[FONT=Arial]Search                       4       +4            +8[/FONT]
[FONT=Arial]Listen                        4       +0            +4[/FONT]
[FONT=Arial]Spot                          4       +0            +4[/FONT]
[FONT=Arial]Disable Device            4       +4            +8[/FONT]
[FONT=Arial]Craft(trapmaking)        4       +2            +6[/FONT]
[FONT=Arial]Sleight of Hand           4       +4            +8[/FONT]
[FONT=Arial]Open Lock                  4       +4            +8[/FONT]
[FONT=Arial]Escape Artist              4       +4            +8[/FONT]
 
[B][FONT=Arial]Equipment:               Cost    Weight[/FONT][/B]
[FONT=Arial]Theives Tools              30gp      1lbs[/FONT]
[FONT=Arial]Elbow Blade                 4gp       1lbs[/FONT]
[FONT=Arial]Sleeve Blade                4gp       1lbs[/FONT]
[FONT=Arial]Water Skin                  1gp        4lbs[/FONT]
 
[FONT=Arial][B]Total Weight: [/B]7lbs    [B]Money:[/B] 1gp sp cp[/FONT]
 
[FONT=Arial]                     [B]Lgt   Med    Hvy   Lift    Push[/B][/FONT]
[FONT=Arial][B]Max Weight:[/B]    20lbs 40lbs  60lbs 120lbs 300lbs[/FONT]
 
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