The first movie was better than the second, anyway. And Justin Whalin was in it. Whatever happened to him?
He went on to star in such mega-hits as, "Super Capers: The Origins of Ed and the Missing Bullion".
The first movie was better than the second, anyway. And Justin Whalin was in it. Whatever happened to him?
The D&D cartoon wasn't very D&D, but it was fun for what it was. The only way the D&D movie is tolerable is to watch it with several friends and MST3K it.
To say the least, the cartoon was not well received by gamers at the time. By comparison, the D&D movie a few years back was a blockbuster hit to gamers.
Sigh...the comic book guys get great movies and TV shows...
Really? As a teenager and a fledgling gamer at the time, I LOVED that cartoon and made sure I was plopped in front of the TV at 9:30 on CBS every Saturday. Maybe there were a bunch of "serious" gamers at the time or old-school wargaming guys who didn't, but it was definitely a hit, and apparently was #1 in its time slot for first two years.
Not how the gamers here viewed it, but in fairness a Saturday morning cartoon had a big hurdle to appeal to the gamer crowd where I was (last year of high school into university). It would have been judged on its merits as a portrayal of the game, not its merits as a Saturday morning cartoon.
It obviously has enough staying power to merit a DVD release, and many people with fonder memories than mine.
Sigh...the comic book guys get great movies and TV shows...
This. That's what makes this hobby and this game so special- we're all a part of something bigger.A classic example of the maxim that there was no single universal 1e experience everyone had in common. Everyone's 'old school' is simply, "What my group did back in the day."
I was 11 and I loved the cartoon (and still do really). While I did get occasionally frustrated trying to explain to the average non-gamer that the cartoon was based on the game but shouldn't really be taken as literally what happened while playing the game - in particular there was a lot of confusion by non-gamers about the DM appearing as an in game character - the cartoon itself judged as a cartoon was often excellent. And while the conceit of real world D&D players leaving this world and becoming actual D&D characters in a fantasy world with a literal Dungeon Master was non-standard, many of the actual scenarios that appeared in the game would make for great D&D adventures and the actual setting was suitably fantastic and inspired as a D&D setting. It had amazing larger than life fantasy terrain, massive epic killer dungeons, floating islands of stone, multiple moons and suns, awesome monsters many of which were taken straight out of the monster manual, and a wonderful 'star wars cantina' feel to the setting where everyone was an alien so no one was. So what you will, but most homebrew settings in the 80's where less awesome and less creative than the cartoon.
Comic book guys didn't have an occult scare causing a moral panic just about the time their intellectual property was gaining wide acceptance.
In the 1950's, 'true crime' comics with brutal violence, sexual innuendo, and pulp style heavily objectified women were more popular than superhero titles and even the superhero titles tended to follow the general zeitgeist.