Plane Sailing
Astral Admin - Mwahahaha!
An interesting subject!
First of all, tiers.
Would heroic, paragon and epic tiers make sense in a Modern 4e game? Heroic certainly, paragon probably, but I can't picture epic modern myself (unless that was superhero territory?)
Secondly, classes.
Would Modern 4e stick with the four attribute related base classes and then introduce heroic paths from 3rd level (replacing advanced classes) and paragon paths at 11th level (replacing prestige classes)?
Or is it perhaps more likely that they ditch them and go for generic modernist classes much like Spycraft?
Thirdly, power sources.
I could imagine a pretty rocking Modern 4e that focusses on Martial power source for everything. Then you could introduce optional power sources for different campaign types e.g.
I'm sure there are even more interesting possibilities that could appear here.
Cheers
First of all, tiers.
Would heroic, paragon and epic tiers make sense in a Modern 4e game? Heroic certainly, paragon probably, but I can't picture epic modern myself (unless that was superhero territory?)
Secondly, classes.
Would Modern 4e stick with the four attribute related base classes and then introduce heroic paths from 3rd level (replacing advanced classes) and paragon paths at 11th level (replacing prestige classes)?
Or is it perhaps more likely that they ditch them and go for generic modernist classes much like Spycraft?
Thirdly, power sources.
I could imagine a pretty rocking Modern 4e that focusses on Martial power source for everything. Then you could introduce optional power sources for different campaign types e.g.
- Psionic power source for psionic campaigns and some sci-fi campaigns
- Supernatural power source for supernatural campaigns (Urban Arcana to Buffy the vampire slayer)
- Nanotech power source for high-tech sci-fi
- Superpower power source for superhero games
I'm sure there are even more interesting possibilities that could appear here.
Cheers